The Legend of Zelda: Four Swords Adventures - Development

Development

At E3 2003, Nintendo showcased two Zelda games which would make use of the Game Boy Advance connectivity, Four Swords and Tetra's Trackers. In December of the same year, it was announced that both games would be together in a single disc, Four Swords +, along with a third, Shadow Battle. Four Swords Adventures was released in Japan with Hyrule Adventure, Shadow Battle, and Navi's Trackers as three individual games bundled together. It was later announced on June 7, 2004, however, that Hyrule Adventures and Navi's Trackers would be sold as two separate titles in the United States, while the retail status of Shadow Battle was still unknown. This decision was later changed to bundle Hyrule Adventure with Shadow Battle, and to not release Navi's Trackers in the United States.

Despite the fact that translations for the PAL version were finished in October, the game was not released in Europe until early January 2005. A possible reason for this is so that the game did not compete with The Minish Cap for sales, which in turn was released pre-Christmas in Europe because, unlike North America, it would not cannibalize Nintendo DS sales.

Early on the development of Navi Trackers, it was decided that it would include a speech navigation system that talks and advises the player during mini-games. Players type in their name and the system calls players by their name during the game in order to notify them of their turn.

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