The Journeyman Project 3: Legacy of Time - Critical Response

Critical Response

The game received mostly positive reviews. Praise was attributed to aspects where the game departed from the first two Journeyman Project games, which were considered improvements. Its view screen was considerably larger than previous entries, and did away with the biochip system, which had been criticized previously for being too cumbersome. Interacting with NPCs (possible thanks to a new system where Agent 5 assumed a holographic local identity), which was forbidden in previous games, was seen as adding some life to the game. However, the graphics were criticized for their low resolution (with the payoff of the larger view screen). The overarching story was also criticized as being somewhat forced in terms of writing and acting.

Read more about this topic:  The Journeyman Project 3: Legacy Of Time

Famous quotes containing the words critical and/or response:

    A third variety of drama ... begins as tragedy with scraps of fun in it ... and ends in comedy without mirth in it, the place of mirth being taken by a more or less bitter and critical irony.
    George Bernard Shaw (1856–1950)

    What I’m saying is that a lot of behavior that you are talking about is a direct response of people not having a future, or feeling that they don’t have a future.
    William Julius Wilson (b. 1935)