Development
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The development of the sequel was hinted at from as early as 2007, and EA officially revealed the game in August 2008. After the first game was released on both "current gen" video game consoles and "next gen" consoles over 2006 and 2007, its engine was further developed by EA for use in "next gen" EA titles, such as The Godfather II and Dead Space.
In accordance with the game, a spin-off based on The Godfather II was created as a Facebook application, entitled The Godfather II Crime Rings. Based on the crime rings system from the upcoming video game, the application allows participants to create a mobster (similar to the MobFace feature from the video game) and takeover rackets to build crime rings, making money, and becoming a Don. The Five Families featured in the game are the same as those in The Godfather II, and the application provided the first look at the families, revealing their names and locations. Players are randomly placed into these families upon joining the application. A player starts off as a soldier, makes their way up to capo, followed by underboss, and lastly, Don.
EA announced on March 9 that the game has gone gold for the April 7th release in North America.
In April 2009, EA had sent out brass knuckles, which are illegal weapon to possess in several states, to games writers to promote the game. Realizing the issue, EA contacted all the people they shipped out to on April 10, requesting that they return the items so they can be properly disposed of.
Read more about this topic: The Godfather II (video Game)
Famous quotes containing the word development:
“Creativity seems to emerge from multiple experiences, coupled with a well-supported development of personal resources, including a sense of freedom to venture beyond the known.”
—Loris Malaguzzi (20th century)
“For the child whose impulsiveness is indulged, who retains his primitive-discharge mechanisms, is not only an ill-behaved child but a child whose intellectual development is slowed down. No matter how well he is endowed intellectually, if direct action and immediate gratification are the guiding principles of his behavior, there will be less incentive to develop the higher mental processes, to reason, to employ the imagination creatively. . . .”
—Selma H. Fraiberg (20th century)
“On fields all drenched with blood he made his record in war, abstained from lawless violence when left on the plantation, and received his freedom in peace with moderation. But he holds in this Republic the position of an alien race among a people impatient of a rival. And in the eyes of some it seems that no valor redeems him, no social advancement nor individual development wipes off the ban which clings to him.”
—Frances Ellen Watkins Harper (18251911)