The Clue Finders Reading Adventures - Activities

Activities

Thermagems

To operate the machines and free the Doldreks, ThermaGems will be needed, but the gap in the wall, behind which hide ThermaGems, is so small that even Laptrap cannot enter. LapTrap explains that Professor Horace (from The ClueFinders 3rd Grade Adventures: The Mystery of Mathra) has invented a device so LapTrap can make Mini-Traps. The objective is to guide the Mini-Traps around obstacles and take the ThermaGem next to the word that doesn't belong in the same category with the other three gems.

Jukebox Jumbler

To free five of the Doldreks and collect their clues, you will need to feed ThermaGems to a jukebox. Once you feed it a gem, a crossword will appear. There will be some clues on a panel on the top of the jukebox indicating the meanings of the missing words. The prefixes or suffixes will be there on the crossword, too. Drag the letters under the clues onto the crossword to complete it. Once you complete one crossword, you will free a Doldrek and receive a clue. If you decide to change levels, or quit and resume later, you must start over and feed the jukebox another gem.

Ice Breaker

Five more Doldreks need to be rescued. Insert a ThermaGem into the slot on the bottom right hand corner of the screen. Five spheres will be available for you to use in the game. Grab the shield and launch the sphere by moving it anywhere in the screen. Below the face of the Ice Breaker are the Doldreks that need to be rescued. Above them is a sentence. The Ice Breaker will tell you an instruction. Aim the spheres at any pad to break it, sometimes revealing a falling word. If the word matches the Ice Breaker's instructions and he is satisfied with your work, a Doldrek will be free. Like the Jukebox Jumbler activity, if you decide to quit and resume, you will need to start over again. If in the middle of a game the level changes, your scores will stay. But if you decide to change them in the middle of a game, the machine will want another ThermaGem.

Crystal Gateway

Once you have all ten clues, head to the Crystal Gateway. Use your clues and click on the correct symbols, called etchings on the wall. If you click on the wrong etching, or click on them in the wrong order, you will need to start again. When all the symbols have completed the puzzle, the gate will open, and you will obtain the first half of the amulet.

LavaRocks

To free the Sorrens in the Mystic Mountains, you will need LavaRocks, which can be found by using the Mini-Traps again. An analogy will appear for each rock, and you will need to find the odd one out. Beware the hideous monsters though or the Mini-Trap is Mini-Toast.

Rock Muncher

Feed the Rock Muncher a LavaRock and complete his puzzle to operate the drilling device which will free the Sorrens. Read the question on the sign. Then read the passage on the rock wall. Drag the rock that answers the question into the Rock Muncher's mouth. If it is the right rock, he will operate his drilling device. If you have drilled enough, the rock will collapse and the Sorren trapped inside will give you a clue. Like all other clue-earning activities, if you change levels, quit and resume, or make too many mistakes, you will need to feed the machine another rock. This activity's gameplay is identical to that in 'Set in Stone' from The ClueFinders 4th Grade Adventures: Puzzle of the Pyramid.

Bridge Builder

The huge stone dragon can let out a ball from his stomach and roll it over to the other side of the cliff to free the Sorren, who will give you a clue. Alas, there is no bridge, so you will have to build one. The dragon will use his laser eyes and zap out a sentence. Then, a rock will come falling down from the sky. Categorize the rock into different parts of speech by landing it on top of the correct part of speech. Once you have layered enough rocks on top of each other, the stone ball can roll across and free the Sorren. Like all other clue-earning activities, if you change levels, quit and resume, or make too many mistakes, you will need to feed the machine another rock.

Mystic Gateway

Use the ten clues you have earned in the Mystic Mountains and click on the correct symbols, called etchings on the wall. If you click on the wrong etching, or click on them in the wrong order, you will need to start again. When all the etchings have been clicked in the right order, the gate will open. This game is identical to 'Crystal Gateway'.

Mystic Messages

After the gate is open, you will need to read the passage on the door and use context clues to fill in the missing words. As you fill in the correct words, letters from some of these words will appear below, creating a message. This puzzle reveals the backstory of how Malicia came about and how the Doldreks and Sorrens hid the Amulet of Life. Once this puzzle is completed, you will obtain the second half of the amulet.

Gates of Mount Valdrok

The gargoyles that guard the gate that leads to the mountain's summit will open the gates if you can guess their password. One gargoyle will tell you if you have any correct letters in the correct place. The other will tell you if you have any correct letters in the wrong place. Once you've figured out the word they are looking for, the gate will open. You will need to complete this task four times in order to reach the summit.

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