The Clue Finders 5th Grade Adventures: The Secret of The Living Volcano - The Game's Conclusion

The Game's Conclusion

Fleeing from the aliens, the ClueFinders and the islanders rush into a room with four giant buttons. In desperation, the ClueFinders each push one. The first, pushed by Joni, activates a launch countdown. The second, pushed by Santiago, causing it to stop raining over Charlotte's house and the third, pushed by Owen, opens up a wall. "Chicken Man" comes by the opening in an ancient galleon, allowing the people to escape the island aboard his ship.

However, the final button, pushed by Leslie, turns out to be the "tsunami button." Fortunately, the tsunami pushes the ship away from the island just as the volcano erupts and the island sinks into the ocean. However, a moment later, a spaceship with the same structure as the island rises out of the ocean and warps out of sight. Joni comments that no one will believe their story, but Santiago says they have "proof" since she still has two CrypTiles left in her backpack. Unfortunately, it turns out that the bottom of Joni's backpack was burned off, meaning that the CrypTiles are now lost.

Read more about this topic:  The Clue Finders 5th Grade Adventures: The Secret Of The Living Volcano

Famous quotes containing the words game and/or conclusion:

    Intelligence and war are games, perhaps the only meaningful games left. If any player becomes too proficient, the game is threatened with termination.
    William Burroughs (b. 1914)

    We must not leap to the fatalistic conclusion that we are stuck with the conceptual scheme that we grew up in. We can change it, bit by bit, plank by plank, though meanwhile there is nothing to carry us along but the evolving conceptual scheme itself. The philosopher’s task was well compared by Neurath to that of a mariner who must rebuild his ship on the open sea.
    Willard Van Orman Quine (b. 1908)