The Chronicles of Riddick: Escape From Butcher Bay - Reception

Reception

Reception
Review scores
Publication Score
PC Xbox
1UP.com A+ A
Computer and Video Games 8.6/10 8.3/10
Eurogamer 9/10 9/10
Game Informer 9.5/10
GamesRadar 8/10
GameSpot 9.3 9.3
GameSpy
GameZone 9.2/10 9.2/10
IGN 8.8/10 8.5/10
Aggregate scores
GameRankings 90.95% 88.72%
Metacritic 90/100 89/100

Escape From Butcher Bay had a positive reception from critics. Certain reviewers preferred the game over its film counterpart, and considered it an exception to the general mediocrity of film tie-in games. The Xbox version of the game sold 159,000 copies in August 2004, and was among the best-selling games on any platform during June 2004; it was later re-released as a Platinum Hits title. Conversely, the PC version sold 32,500 after six months on shelves.

Escape from Butcher Bay's gameplay was compared to first-person shooters like Far Cry and Half-Life, and to stealth game series like Splinter Cell, Metal Gear, and Thief. Reviewers enjoyed the variety of gameplay elements: Game Informer's Jeremy Zoss noted that "every aspect of play is expertly implemented", and GameSpot's Greg Kasavin believed that the game "effectively and innovatively combines excellent shooting, hand-to-hand combat, stealth, and adventure elements". While the game's stealth mechanics were praised, certain critics received its first-person shooter elements with less enthusiasm. Reviewers applauded the control scheme, such as the Xbox version's analog stick-based hand-to-hand combat. The implementation of Riddick's eyeshine ability was also generally praised, but Computer and Video Games believed that it was no different from night vision goggles in other first-person shooters, and said that it "could've been developed into so much more."

The game's visuals—particularly the Xbox version's—were acclaimed, and compared to those of Doom 3 and Half-Life 2. GameZone's Michael Lafferty said that the game's graphics " the genre to the next level". The textures and lighting were cited as high points, particularly because of the gameplay role of shadows. Character models and facial animations were considered highly realistic; much praise was given to those of Riddick. GameSpot appreciated the developers' attention to graphical detail; they noted that recent bullet-holes glow red and smoke, but gradually cool and darken. Certain reviewers complained about graphical glitches, such as "seams" and "clipping", and gave as an example the visibility of bullet tracers through walls. The portrayal of Butcher Bay was considered convincing, and 1UP's Shawn Elliott compared it to the settings of the Alien franchise.

"You can almost smell the thick stink of Butcher Bay and its inhabitants from the grime on the walls, dirty clothes of the inmates, and environmental textures. This place oozes with style and creates sense of reality in which it's easy to become immersed." —Perry and Adams, IGN

The audio of Escape from Butcher Bay was generally well received, and critics praised its voice acting; the performances of Vin Diesel and Cole Hauser were given special commendation. In regard to the music, FiringSquad's Jakub Wojnarowicz stated, "It's not good enough to sweep you away but it's also not bad enough to stick out like a sore thumb". IGN said, "The music isn't memorable, but it's not bad". The Sunday Herald Sun called the voice acting "Surprisingly good".

"There's also a huge, gaping multiplayer-shaped hole running right through the middle."

GamesRadar

The game's length was commonly criticized. Reviewers noted that it could be completed in eight to fifteen hours, and IGN said, "If you consider around 12 hours of gameplay short, then Riddick is just that." Several reviewers were displeased by the game's lack of multiplayer components; Computer and Video Games referred to it as a "missed opportunity". Game Informer said, "Since the main quest is short and there is no multiplayer, it’s not a ton of game for your money."

Professor James Paul Gee, a researcher of video games, has used "Escape from Butcher Bay" in his studies. He discussed the relation of Garrett from Thief and the nameless soldier from Full Spectrum Warrior with the character of Riddick, saying that the games "allow players to take a projective stance to the (virtual) world, but a stance that is rooted in the knowledge, values, and ways of seeing and being in the world of an authentic professional, an 'expert'."

Read more about this topic:  The Chronicles Of Riddick: Escape From Butcher Bay

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