Development
The Bouncer was co-directed by Seiichi Ishii and Square veteran Takashi Tokita, while its character designs were handled by Tetsuya Nomura, famous for his work in the Final Fantasy series. Tokita claims that the most difficult aspect of the game's creation was working with the PlayStation 2's advanced hardware for the first time. Gameplay was derived from DreamFactory's Ehrgeiz and Tobal series, while graphically, the game's atmosphere was developed with the use of filters and lighting. The game was first announced at the Tokyo Game Show in 1999 as Square's first PlayStation 2 title. Before more information was revealed by Square at the Electronic Entertainment Expo in May of 2000, it was thought to be a sequel to Ehrgeiz.
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