The Bard's Tale III: Thief of Fate - Gameplay

Gameplay

This dungeon crawl game featured several improvements over its predecessors:

  • A graphical auto-mapping system for the 84 dungeon levels in the game (it was the first game to offer this type of map interface)
  • An enhanced save game feature
  • Two new spellcaster character classes (geomancer and chronomancer)

According to Shay Addams, The Bard's Tale III is:

A much more enjoyable adventure than Bard's Tale I or II ... Missions involve a wider variety of puzzle types due to a new command that permits you to use objects and artifacts as you would in a text adventure such as Zork. Other improvements include auto-mapping, new character classes, magic spells and dungeon levels (84 of them!) that vary in size and shape. You also get to visit more exotic lands than in the previous installments, for each quest takes place in its own universe: a forest world, a frozen wasteland, and one that's linked via time warps to different times on earth, from ancient Rome to the Nazi's Berlin. The interface is smooth, the first-person graphics sharp and colorful. Characters from the previous games may be imported into this one, as well as characters from Ultima III and IV and the first three Wizardry scenarios.

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