Texture Mapping Unit - Geometry

Geometry

The main article for this category is Digital geometry.

3D scenes are generally composed of two things: 3D geometry, and the textures that cover that geometry. Texture units in a video card take a texture and 'map' it to a piece of geometry. That is, they wrap the texture around the geometry and produce textured pixels which can then be written to the screen. Textures can be an actual image, a light map, or even bump mapping.

Read more about this topic:  Texture Mapping Unit

Famous quotes containing the word geometry:

    I am present at the sowing of the seed of the world. With a geometry of sunbeams, the soul lays the foundations of nature.
    Ralph Waldo Emerson (1803–1882)

    The geometry of landscape and situation seems to create its own systems of time, the sense of a dynamic element which is cinematising the events of the canvas, translating a posture or ceremony into dynamic terms. The greatest movie of the 20th century is the Mona Lisa, just as the greatest novel is Gray’s Anatomy.
    —J.G. (James Graham)

    ... geometry became a symbol for human relations, except that it was better, because in geometry things never go bad. If certain things occur, if certain lines meet, an angle is born. You cannot fail. It’s not going to fail; it is eternal. I found in rules of mathematics a peace and a trust that I could not place in human beings. This sublimation was total and remained total. Thus, I’m able to avoid or manipulate or process pain.
    Louise Bourgeois (b. 1911)