Tempest (video Game) - Production

Production

Tempest introduced several new features for its time. It was one of the first video games to use Atari's Color-QuadraScan vector display technology (along with Space Duel, which was released around the same time). It was also the first game to allow the player to choose their starting level (a system Atari dubbed "SkillStep"). This feature would increase the maximum starting level depending on the player's performance in the previous game, essentially allowing the player to continue, a feature that became a standard in later video games. Finally, Tempest was one of the first video games to sport a progressive level design in which the levels themselves varied rather than giving the player the same level with increasing difficulty levels.

The game was initially meant to be a 3D remake of Space Invaders, but such early versions had many problems, so a new design was used. Theurer says that the design came from a dream where monsters crawled out of a hole in the ground.

Three different cabinet designs exist for Tempest. The most common cabinet is an upright cabinet in the shape of a right triangle sitting on top of a rectangle, when viewed from the side. This cabinet sported colorful side art. A shorter and less flashy cabaret-style cabinet was also released with optional side art, and a cocktail-style table cabinet allowed two players to play at opposite ends of the table. In this configuration, the screen would flip vertically for each player.

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Famous quotes containing the word production:

    In the production of the necessaries of life Nature is ready enough to assist man.
    Henry David Thoreau (1817–1862)

    An art whose limits depend on a moving image, mass audience, and industrial production is bound to differ from an art whose limits depend on language, a limited audience, and individual creation. In short, the filmed novel, in spite of certain resemblances, will inevitably become a different artistic entity from the novel on which it is based.
    George Bluestone, U.S. educator, critic. “The Limits of the Novel and the Limits of the Film,” Novels Into Film, Johns Hopkins Press (1957)

    The production of too many useful things results in too many useless people.
    Karl Marx (1818–1883)