Forced Team Kill
Systems that allow team killers to be removed can themselves be abused. A player can "force team kill" on another player either by goading the victim into poor conduct (hurting the player without killing, obstructing a narrow path), or maneuvering themselves into fatal situations (running in front of friendly vehicles, stepping into someone's line of fire, detonating explosives that do not distinguish between friend or foe).
The "FTKer", though acting with malice, has technically been team-killed, and gains the ability to take action on the team-killer, who did not intend on harming the teammate. In the 'Halo' example, a griefer who forces team kill on another player can instantly kick the supposed "betrayer", while the griefer remains in the game to cause more trouble.
Should the game keep a running log of kills, a player suspected of FTK can be identified as being the "victim" of numerous teamkill incidents. Victims who haven't been kicked out of the game can also realize amongst themselves that the FTKer is not acting in the team's interest, and report that player to an admin or warn others of suspicious behavior.
Read more about this topic: Team Killing
Famous quotes containing the words forced, team and/or kill:
“...the power-loving temperament is more dangerous when it either prefers or is forced to operate in what is materially a void. We have everything to dread from the dispossessed.”
—Elizabeth Bowen (18991973)
“I also heard the whooping of the ice in the pond, my great bed-fellow in that part of Concord, as if it were restless in its bed and would fain turn over, were troubled with flatulency and bad dreams; or I was waked by the cracking of the ground by the frost, as if some one had driven a team against my door, and in the morning would find a crack in the earth a quarter of a mile long and a third of an inch wide.”
—Henry David Thoreau (18171862)
“Im afraid this man will kill me some day.”
—Nicole Brown Simpson (19571994)