Team Buddies - Style

Style

One of the distinctive aspects of Team Buddies is its visual style and choice of dialog. Censorship in the United States caused the games vulgar and stereotyped character dialog originally used for characters to be toned down. The Europe version of the game gave each character class different voice identities, and additionally gives each multiplayer team color its own nationality; for example blue team are stereotypical English, whereas purple are 'engrish' style Japanese.

All the buddies and various other creatures in the game have pill-shaped bodies and disjointed limbs reminiscent of Rayman, with the exception of the moon-dwelling enemies encountered late in the single-player game. Environments are brightly colored and angular, gaining most of their detail through texturing rather than more detailed polygons. Nearly all of the weapons encountered are similarly simplistic and usually one or two solid colors and with clear arrows pointing out the way projectiles are fired from them. Terrain darkens and deforms if hit with an explosion, creating fairly realistic craters and scorch marks where a battle has taken place.

In multiplayer, a variety of skins can be unlocked to personalize a particular match, including zombie skins, underwear skins and English football uniforms.

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    I would observe to you that what is called style in writing or speaking is formed very early in life while the imagination is warm, and impressions are permanent.
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