Taikyoku Shogi - Rules of The Game - Movement and Capture - Individual Pieces

Individual Pieces

King, fragrant elephant and white elephant

  • Limited range: The king, fragrant elephant and white elephant can move one or two squares in any direction, orthogonal or diagonal.
  • The king may move into check (not recommended).
  • The elephants have the same promotion.

Crown prince, left general and right general

  • Step: The crown prince left general and right general can step one square in any direction, orthogonal or diagonal.
  • A crown prince may move into check (not recommended).
  • The pieces have the same range of movement but promote differently (see above).

Gold general and violent wolf

  • Step: The gold general and violent wolf can step one square in the four orthogonal directions or diagonally forward, giving them six possibilities.
  • They cannot move diagonally backward.
  • The pieces have the same range of movement but promote differently (see above).

Rear standard

  • Limited range: The rear standard can move one or two squares diagonally.
  • Ranging: It can move any number of free squares in a straight line orthogonally

Free king

  • Ranging: The free king can move any number of free squares in a straight line in any direction, orthogonal or diagonal.

Free dream-eater

  • Ranging: The free dream-eater can move any number of free squares in a straight line in the four diagonal directions.
  • Ranging: It can move any number of free squares in a straight line orthogonally forward or backward.
  • Limited range: It can move one to five squares orthogonally sideways.

Wooden dove

  • Limited range: The wooden dove can move one or two (or three?) squares in the four orthogonal directions.
  • Ranging: It can move any number of free squares in a straight line in the four diagonal directions, but has the option of jumping in these directions instead of ranging.
  • Jump plus limited range: It can jump to the third square in the four diagonal directions, and then (optionally) move one or two squares in the same direction.
Note: in Japanese Wikipedia, the diagram shows the orthogonal limited range as being limited to two squares, but the verbal description gives a range of three.

Earth dragon

  • Step: The earth dragon can move one square orthogonally forward or diagonally backward.
  • Limited range: It can move one or two squares in the four diagonal directions.
  • Ranging: It can move any number of free squares in a straight line diagonally backward.

The Japanese Wikipedia describes another set of movements for this piece.

  • Step: The earth dragon can move one square orthogonally backward or diagonally forward.
  • Limited range: It can move one or two squares orthogonally forward.
  • Ranging: It can move any number of free squares in a straight line diagonally backward.

Free demon

  • Limited range: The free demon can move one to five squares orthogonally backward.
  • Ranging: It can move any number of free squares in a straight line in the four diagonal directions or orthogonally right.

The Japanese Wikipedia describes another set of movements for this piece.

  • Limited range: The free demon can move one to five squares orthogonally forward or backward.
  • Ranging: It can move any number of free squares in a straight line in the four diagonal directions or orthogonally sideways.

Running horse

  • Step: The running horse can move one square orthogonally backward.
  • Ranging: It can move any number of free squares in a straight line orthogonally or diagonally forward.
  • Jump: It can jump to the second square diagonally backwards

Beast cadet

  • Limited range: The beast cadet can move one or two squares orthogonally forward, sideways or in the four diagonal directions.

Long-nosed goblin (tengu)

  • Hook move: The long-nosed goblin can move any number of free squares in a straight line in the four diagonal directions, then (optionally) turn 90° and move any number of free squares in a perpendicular direction.

Unlike in other shogi variants, in taikyoku the tengu cannot move orthogonally, and therefore can only reach half of the squares on the board. This is the move of the capricorn, and may be an error.

Mountain eagle (right)

  • Limited range: The right mountain eagle can move one or two squares diagonally backward to the left.
  • Jump: It can jump to the second square along either right diagonal.
  • Ranging: It can move any number of free squares in a straight line diagonally right, diagonally forward to the left, or in the four orthogonal directions.

Mountain eagle (left)

  • Limited range: The left mountain eagle can move one or two squares diagonally backward to the right.
  • Jump: It can jump to the second square along either left diagonal.
  • Ranging: It can move any number of free squares in a straight line diagonally left, diagonally forward to the right, or in the four orthogonal directions.

Fire demon

  • Limited range: The fire demon can move one or two squares orthogonally forward or backward.
  • Ranging: It can move any number of free squares in a straight line orthogonally sideways or in the four diagonal directions.

It cannot burn other pieces as in tenjiku shogi.”

Whale

  • Ranging: The whale can move any number of free squares in a straight line orthogonally forward or backward; or diagonally backward.

Running Rabbit

  • Step: The running rabbit can move one square orthogonally or diagonally backward.
  • Ranging: It can move any number of free squares in a straight line orthogonally or diagonally forward.

White tiger

  • Ranging: The white tiger can move any number of free squares in a straight line orthogonally sideways, or diagonally forward to the left.
  • Limited range: It can move one or two squares orthogonally forward or backward.

Turtle-snake

  • Ranging: The turtle-snake can move any number of free squares in a straight line diagonally forward to the right or backward to the left.
  • Step: It can move one square in any of the remaining directions.

Ceramic dove

  • Limited range: The ceramic dove can move one or two squares in the four orthogonal directions.
  • Ranging: It can move any number of free squares in a straight line in the four diagonal directions

Lance, oxcart and savage tiger

  • Ranging: The lance, oxcart and savage tiger can move any number of free squares in a straight line orthogonally forward.
  • They have the same range of movement but promote differently (see above).

Reverse Chariot

  • Ranging: The reverse chariot can move any number of free squares in a straight line orthogonally forward or backward.

Mountain dove

  • Step: The mountain dove can move one square orthogonally backward or sideways.
  • Limited range: It can move one to five squares diagonally forward.

Flying swallow

  • Step: The flying swallow can move one square orthogonally backward.
  • Ranging: It can move any number of free squares in a straight line diagonally forward.

Captive officer

  • Limited range: The captive officer can move one or two squares orthogonally forward or sideways; or
  • Limited range: It can move one to three squares in the four diagonal directions

Rain dragon

  • Step: The rain dragon can move one square orthogonally or diagonally forward.
  • Ranging: It can move any number of free squares in a straight line orthogonally sideways or backward; or diagonally backward.

Forest demon

  • Limited range: The forest demon can move one to three squares orthogonally forward or sideways.
  • Ranging: It can move any number of free squares in a straight line orthogonally backward or diagonally forward.

Mountain stag

  • Step: The mountain stag can move one square orthogonally forward.
  • Limited range: It can move one or two squares orthogonally sideways.
  • Limited range: It can move one to three squares diagonally forward.
  • Limited range: It can move one to four squares orthogonally backward.

Running pup and running serpent

  • Step: The running pup and running serpent can move one square orthogonally sideways.
  • Ranging: They can move any number of free squares in a straight line orthogonally forward or backward.
  • They have the same range of movement but promote differently (see above).

Side serpent

  • Step: The side serpent can move one square orthogonally backward.
  • Limited range: It can move one to three squares orthogonally forward.
  • Ranging: It can move any number of free squares in a straight line orthogonally sideways.

Great dove

  • Limited range: The great dove can move one to three squares in the four orthogonal directions.
  • Ranging: It can move any number of free squares in a straight line in the four diagonal directions.

Running tiger and running bear

  • Limited range: The running tiger and running bear can move one or two squares orthogonally sideways.
  • Ranging: They can move any number of free squares in a straight line orthogonally forward or backward.
  • They have the same range of movement but promote differently (see above).

Yaksha

  • Step: The yaksha can move one square orthogonally backward or diagonally forward.
  • Limited range: It can move one to three squares orthogonally sideways.

Buddhist devil

  • Limited range: The Buddhist devil can move one to three squares diagonally forward.
  • Step: It can move one square orthogonally sideways or backward.

Guardian of the Gods

  • Limited range: The guardian of the Gods can move one to three squares in the four orthogonal directions.

Wrestler

  • Limited range: The wrestler can move one to three squares in the four diagonal directions.

Silver general and violent stag

  • Step: The silver general and violent stag can move one square in the four diagonal directions; or
    • One square orthogonally forward, giving them five possibilities.
  • They have the same range of movement but promote differently (see above).

Drunken elephant and neighboring king

  • Step: The drunken elephant and neighboring king can move one square in any direction, orthogonal or diagonal, except orthogonally backward.
  • They have the same range of movement but promote differently (see above).

Gold chariot

  • Step: The gold chariot can move one square in the four diagonal directions.
  • Limited range: It can move one or two squares orthogonally sideways.
  • Ranging: It can move any number of free squares in a straight line orthogonally forward or backward.

Side dragon

  • Ranging: The side dragon can move any number of free squares in a straight line orthogonally forward or sideways.

Running stag

  • Limited range: The running stag can move one or two squares orthogonally backward.
  • Ranging: It can move any number of free squares in a straight line orthogonally sideways or diagonally forward.

Running wolf

  • Step: The running wolf can move one square orthogonally forward.
  • Ranging: It can move any number of free squares in a straight line orthogonally sideways or diagonally forward.

Bishop general

  • Range capture: The bishop general can fly over any number of squares along a straight line in any diagonal direction, so long as they don't contain a royal (king or crown prince) or another range capturing piece. All pieces it flies over are removed from the game.

Rook general

  • Range capture: The rook general can fly over any number of squares along a straight line in any orthogonal direction, so long as they don't contain a royal (king or crown prince) or another range capturing piece. All pieces it flies over are removed from the game.

Right tiger

  • Step: The right tiger can move one square diagonally right.
  • Ranging: It can move any number of free squares in a straight line orthogonally left or diagonally left.

Left tiger

  • Step: The left tiger can move one square diagonally left.
  • Ranging: It can move any number of free squares in a straight line orthogonally right or diagonally right.

Right dragon

  • Limited range: The right dragon can move one or two squares orthogonally right.
  • Ranging: It can move any number of free squares in a straight line orthogonally left or diagonally left.

Left dragon

  • Limited range: The left dragon can move one or two squares orthogonally left.
  • Ranging: It can move any number of free squares in a straight line orthogonally right or diagonally right.

Beast officer

  • Limited range: The beast officer can move one or two squares orthogonally sideways.
  • Limited range: It can move one to three squares orthogonally forward or in the four diagonal directions.

Wind dragon

  • Step: The wind dragon can move one square diagonally backward to the left.
  • Ranging: It can move any number of free squares in a straight line orthogonally sideways, diagonally forward or diagonally backward to the right.

Free pup

  • Step: The free pup can move one square diagonally backward.
  • Limited range: It can move one or two squares orthogonally sideways.
  • Ranging: It can move any number of free squares in a straight line orthogonally forward or backward; or diagonally forward.

Rushing bird

  • Step: The rushing bird can move one square orthogonally sideways or in the four diagonal directions.
  • Limited range: It can move one or two squares orthogonally forward.

Old kite (hawk)

  • Limited range: The old kite can move one or two squares in the four diagonal directions; or
  • Step: It can move one square orthogonally sideways.

Peacock

  • Hook move: The peacock can move any number of free squares in a straight line along one of the two forward diagonals, then (optionally) turn 90° and move any number of free squares in a straight line in a perpendicular diagonal direction.
  • Limited range: It can move one or two squares in one of the two rearward diagonals.

Water dragon

  • Limited range: The water dragon can move one or two squares diagonally forward.
  • Limited range: It can move one to four squares diagonally backward.
  • Ranging: It can move any number of free squares in a straight line in the four orthogonal directions.

Fire dragon

  • Limited range: The fire dragon can move one or two squares diagonally backward.
  • Limited range: It can move one to four squares diagonally forward.
  • Ranging: It can move any number of free squares in a straight line in the four orthogonal directions.

Copper general

  • Step: The copper general can move one square orthogonally forward or backward; or
    • diagonally forward.

Phoenix master

  • Limited range: The phoenix master can move one to three squares orthogonally sideways.
  • Range: It can move any number of free squares in a straight line diagonally or orthogonally forward or backward.
  • Jump: It can jump to the third square diagonally forward.

Kirin master

  • Limited range: The Kirin master can move one to three squares orthogonally sideways.
  • Range: It can move any number of free squares in a straight line diagonally or orthogonally forward or backward.
  • Jump: It can jump to the third square orthogonally forward or backward.

Silver chariot

  • Step: The silver chariot can move one square diagonally backward.
  • Limited range: It can move one or two squares diagonally forward.
  • Ranging: It can move any number of free squares in a straight line orthogonally forward or backward.

Vertical bear

  • Step: The vertical bear can move one square orthogonally backward.
  • Limited range: It can move one or two squares orthogonally sideways.
  • Ranging: It can move any number of free squares in a straight line orthogonally forward.

Knight

  • Jump: A knight jumps at an angle intermediate between orthogonal and diagonal, amounting to one square forward plus one square diagonally forward, in a single motion. That is, it has a choice of two forward destinations.
  • The knight ignores intervening pieces on the way to its destination, though its destination square must of course be either empty, or occupied by an opponent's piece (in which case the opponent's piece is captured), just as with any other moving piece.

Pig general

  • Limited range: The pig general can move one or two squares orthogonally backward; or
  • Limited range: It can move one to four squares diagonally forward.

Chicken general and pup general

  • Step: The chicken general and pup general can move one square diagonally backward.
  • Limited range: They can move one to four squares orthogonally forward.
  • They have the same range of movement but promote differently (see above).

Horse general and ox general

  • Step: The horse general and ox general can move one square orthogonally backward or diagonally forward.
  • Limited range: They can move one to three squares orthogonally forward.
  • These pieces and their promotions have the same range of motion.

Center standard and front standard

  • Limited range: The center standard and front standard can move one to three squares in the four diagonal directions.
  • Ranging: They can move any number of free squares in a straight line in the four orthogonal directions.
  • They have the same range of movement but promote differently (see above). Uniquely, when a center standard promotes to a front standard, it gains no new abilities.

Side boar

  • Step: The side boar can move one square orthogonally forward or backward; or in the four diagonal directions.
  • Ranging: It can move any number of free squares in a straight line orthogonally sideways.

Silver rabbit

  • Limited range: The silver rabbit can move one or two squares diagonally forward.
  • Ranging: It can move any number of free squares in a straight line diagonally backward.

Golden deer

  • Ranging: The golden deer can move any number of free squares in a straight line diagonally forward.
  • Limited range: It can move one or two squares diagonally backward.

Lion

  • Area move/double capture: The lion can step one square in any direction up to twice in a turn. It can change directions after its first step, and is not restricted to following one of the eight orthogonal or diagonal directions. That is, it can also step to one of the in-between squares that a knight jumps to in Western chess.
    • Unlike the hook movers, it can continue after a capture on the first step, potentially capturing two pieces on each turn.
    • By moving back to its starting square, it can effectively capture a piece on an adjacent square without moving. This is called 居喰い igui "stationary feeding".
    • A similar move without capturing leaves the board unchanged, which is a way to pass a turn. This can be done even when there are no empty adjacent squares.
Or,
  • Jump: The lion can jump anywhere within two squares. This is equivalent to jumping in any of the eight diagonal or orthogonal directions, or making any of the jumps of a knight in Western chess.
Note: The restrictions when capturing a lion in chu shogi do not apply in taikyoku shogi.

Captive cadet

  • Limited range: The captive cadet can move one to three squares orthogonally forward or sideways, or in the four diagonal directions.

Great stag

  • Limited range: The great stag can move one or two squares diagonally backward.
  • Jump: It can jump to the second square diagonally forward.
  • Ranging: It can move any number of free squares in a straight line in the four orthogonal directions.

Violent dragon

  • Limited range: The violent dragon can move one or two squares in the four orthogonal directions.
  • Range capture: It can fly over any number of pieces along one of the four diagonal directions, as long as they don't include a royal (king or prince) or another range-jumping piece. All pieces it flies over are removed from the game.

Woodland demon

  • Limited range: The woodland demon can move one or two squares orthogonally sideways or backward.
  • Ranging: It can move any number of free squares in a straight line orthogonally forward or backward, or diagonally forward.

Vice general

  • Jump: The vice general can jump to the second square in the four orthogonal directions. This is a standard jump.
  • Range capture: It can fly over any number of squares along one of the four diagonal directions, as long as they don't contain a royal (king or prince), great general, or another vice general. All pieces it flies over are removed from the game.

Great general

  • Range capture: The great general can fly over any number of squares along a straight line in any direction, orthogonally or diagonally, as long as they don't contain a royal (king or prince) or another great general. All pieces it flies over are removed from the game.

Stone chariot

  • Step: The stone chariot can move one square diagonally forward.
  • Limited range: It can move one or two squares orthogonally sideways.
  • Ranging: It can move any number of squares orthogonally forward or backward.

Cloud eagle

  • Step: The cloud eagle can move one square orthogonally sideways.
  • Limited range: It can move one to three squares diagonally forward.
  • Ranging: It can move any number of free squares in a straight line orthogonally forward or backward.

Bishop

  • Ranging: A bishop can move any number of free squares in a straight line in the four diagonal directions.

Because it cannot move orthogonally, a bishop can only reach half the squares on the board.

Rook, soldier, running chariot and square mover

  • Ranging: The rook, soldier, running chariot and square mover can move any number of free squares in a straight line in the four orthogonal directions.
  • They have the same range of motion but promote differently (see above).

Side wolf

  • Step: The side wolf can move one square diagonally forward to the left or diagonally backward to the right.
  • Ranging: It can move any number of free squares in a straight line orthogonally sideways.

Flying cat

  • Step: The flying cat can move one square orthogonally backward or diagonally backward.
  • Jump: It can jump to the third square orthogonally forward or sideways, or diagonally forward.

Mountain falcon

  • Limited range: The mountain falcon can move one or two squares diagonally backward.
  • Jump: It can jump to the second square orthogonally forward.
  • Ranging: It can move any number of free squares in a straight line in the four orthogonal directions or diagonally forward.
Note: This is the depiction of the diagram in Japanese wiki. However, the text makes no mention of an ability to move orthogonally sideways.

Vertical tiger

  • Limited range: The vertical tiger can move one or two squares orthogonally backward.
  • Ranging: It can move any number of free squares in a straight line orthogonally forward.

Little standard

  • Step: The little standard can move one square diagonally backward.
  • Limited range: It can move one or two squares diagonally forward.
  • Ranging: It can move any number of free squares in a straight line in the four orthogonal directions.

Cloud dragon

  • Step: The cloud dragon can move one square orthogonally forward or sideways.
  • Ranging: It can move any number of free squares in a straight line orthogonally backward or in the four diagonal directions.

Copper chariot

  • Limited range: The copper chariot can move one to three squares diagonally forward.
  • Ranging: It can move any number of free squares in a straight line orthogonally forward or backward.

Ram’s-head soldier

  • Ranging: The ram’s-head soldier can move any number of free squares in a straight line diagonally forward.
  • Step: It can move one square orthogonally backward.

Violent ox

  • Step: The violent ox can move one square orthogonally forward or backward.
  • Ranging: It can move any number of free squares in a straight line diagonally forward.

Great dragon

  • Limited range: The great dragon can move one to three squares orthogonally forward or backward.
  • Ranging: It can move any number of free squares in a straight line in the four diagonal directions.

Golden bird

  • Limited range: The golden bird can move one to three squares orthogonally sideways or diagonally backward.
  • Range: It can move any number of free squares in a straight line orthogonally forward or backward.
  • Jump and range: It can jump up to three pieces diagonally forward, and then optionally continue any number of free squares in that direction.

Dark spirit

  • Step: The dark spirit can move one square in any direction orthogonally or diagonally, except diagonally forward to the left.

Deva

  • Step: The Deva can move one square in any direction orthogonally or diagonally, except diagonally forward to the right.

Wood chariot

  • Step: The wood chariot can move one square diagonally forward to the left or diagonally backward to the right.
  • Ranging: It can move any number of free squares in a straight line orthogonally forward or backward.

White horse

  • Ranging: The white horse can move any number of free squares in a straight line orthogonally forward or backward.
  • Ranging: It can move any number of free squares in a straight line diagonally forward.

Howling dog (left and right)

  • Step: The howling dog can move one square orthogonally backward.
  • Ranging: It can move any number of free squares in a straight line orthogonally forward.
  • The left and right howling dogs have the same range of motion but promote differently (see above).

Side mover

  • Ranging: The side mover can move any number of free squares in a straight line orthogonally sideways.
  • Step: It can move one square orthogonally forward or backward.

Prancing stag

  • Limited range: The prancing stag can move one or two squares orthogonally sideways.
  • Step: It can move one square orthogonally forward, backward or diagonally forward.

Water buffalo

  • Ranging: The water buffalo can move any number of free squares in a straight line in the four diagonal directions.
  • Ranging: It can move any number of free squares in a straight line orthogonally sideways.
  • Limited range: It can move one or two squares orthogonally forward or backward.

Ferocious leopard

  • Step: The ferocious leopard can move one square in the four diagonal directions; or
    • orthogonally forward or backward.

Fierce eagle

  • Limited range: The fierce eagle can move one or two squares in the four diagonal directions.
  • Step: It can move one square orthogonally forward or sideways.

Flying dragon

  • Jump: The flying dragon can jump to the second square in the four diagonal directions.
  • Because it cannot move orthogonally or to every diagonal square, a flying dragon can only reach one quarter the squares on the board.

Poisonous snake

  • Step: The poisonous snake can move one square orthogonally backward or diagonally forward.
  • Limited range: It can moves one or two squares orthogonally forward or sideways.

Flying goose

  • Step: The flying goose can move one square orthogonally forward or backward; or
    • diagonally forward.

Strutting crow

  • Step: The strutting crow can move one square orthogonally forward or diagonally backward.

Blind dog and Chinese cock

  • Step: The blind dog and Chinese cock can move one square orthogonally backward or sideways.
  • Step: They can move one square diagonally forward.
  • They have the same range of movement but promote differently (see above).

Water general and mountain general

  • Step: The water general and mountain general can move one square orthogonally forward or backward.
  • Limited range: They can move one to three squares diagonally forward.
  • They have the same range of movement but promote differently (see above).

Fire general

  • Step: The fire general can move one square diagonally forward.
  • Limited range: It can move one to three squares orthogonally forward or backward.

Phoenix

  • Step: The phoenix can move one square in the four orthogonal directions.
  • Jump: It can jump to the second square in the four diagonal directions.

Kirin

  • Step: A Kirin can move one square orthogonally forward or backward, or in the four diagonal directions.
  • Jump: It can jump to the second square orthogonally sideways.

Hook mover

  • Hook move: The hook mover can move any number of free squares in a straight line in the four orthogonal directions, then (optionally) turn 90° and move any number of free squares in a perpendicular direction.

Little turtle

  • Limited range: The little turtle can move one or two squares orthogonally sideways.
  • Jump: It can jump to the second square orthogonally forward or backward.
  • Ranging: It can move any number of free squares in a straight line orthogonally forward or backward, or in the four diagonal directions.

Great turtle

  • Limited range: The great turtle can move one to three squares orthogonally sideways.
  • Jump: It can jump to the third square orthogonally forward or backward.
  • Ranging: It can move any number of free squares in a straight line orthogonally forward or backward, or in the four diagonal directions.

Capricorn

  • Hook move: The Capricorn can move any number of free squares in a straight line in the four diagonal directions, then (optionally) turn 90° and move any number of free squares in a perpendicular direction.
Because the capricorn cannot move orthogonally, it can only reach half of the squares on the board. This is the move of the capricorn, and may be an error.

Tile chariot

  • Step: The tile chariot can move one square diagonally forward to the right or diagonally backward to the left.
  • Ranging: It can move any number of free squares in a straight line orthogonally forward or backward.

Vertical wolf

  • Step: The vertical wolf can move one square orthogonally sideways.
  • Limited range: It can move one to three squares orthogonally backward.
  • Ranging: It can move any number of free squares in a straight line orthogonally forward.

Side ox

  • Step: The side ox can move one square diagonally forward to the right or diagonally backward to the left.
  • Ranging: It can move any number of squares orthogonally sideways.

Donkey and enchanted badger

  • Limited range: The donkey and enchanted badger can move one or two squares in the four orthogonal directions.
  • Their range of movement and promotions are the same.

Flying horse

  • Limited range: The flying horse can move one or two squares in the four diagonal directions.

Angry boar

  • Step: The angry boar can move one square orthogonally forward or sideways; or
  • Limited range: It can move one or two squares diagonally forward.

Violent bear

  • Limited range: The violent bear can move one or two squares diagonally forward.
  • Step: It can move one square orthogonally sideways.
  • Step: One version of the game has the violent bear moving one square orthogonally forward; another version has it moving one square diagonally backward.

Evil Wolf

  • Step: The evil wolf can move one square orthogonally sideways or forward; or diagonally forward.

Liberated horse

  • Step: The liberated horse can move one square diagonally forward.
  • Limited range: It can move one or two squares orthogonally backward.
  • Ranging: It can move any number of free squares in a straight line orthogonally forward.

Flying cock

  • Step: The flying cock can move one square orthogonally sideways or diagonally forward.

Old monkey

  • Step: The old monkey can move one square in the four diagonal directions or orthogonally backward.

Northern barbarian and southern barbarian

  • Limited range: The northern barbarian and southern barbarian can move one or two squares orthogonally sideways.
  • Step: They can move one square orthogonally forward or backward or diagonally forward.
  • They have the same range of movement but promote differently (see above).

Eastern barbarian and western barbarian

  • Limited range: The eastern barbarian and western barbarian can move one or two squares orthogonally forward or backward.
  • Step: They can move one square orthogonally sideways or diagonally forward.
  • They have the same range of movement but promote differently (see above).

Treacherous fox

  • Ranging: The treacherous fox can move any number of free squares in a straight line orthogonally forward or backward, or in the four diagonal directions.
  • Jump: One version of the game allows it to jump to the second or third square in those directions then move, another does not.

Center master

  • Limited range: The center master can move one to three squares orthogonally sideways or diagonally backward.
  • Jump: It can jump to the second square and then move any number of free squares in a straight line orthogonally forward or backward, or diagonally forward.
  • It need not jump before moving nor move after jumping.

Roc master

  • Limited range: The roc master can move one to five squares orthogonally sideways or diagonally backward.
  • Jump/ Ranging: It can jump to the third square and then move any number of free squares in a straight line diagonally forward.
  • Ranging: It can move any number of free squares in a straight line orthogonally forward or backward.
  • It need not jump before moving nor move after jumping.

Earth chariot

  • Step: The earth chariot can move one square orthogonally sideways.
  • Ranging: It can move any number of free squares in a straight line orthogonally forward or backward.

Vermilion sparrow

  • Step: The vermilion sparrow can move one square in the four orthogonal directions, or diagonally forward to the right or diagonally backward to the left.
  • Ranging: It can move any number of free squares in a straight line diagonally forward to the left or diagonally backward to the right.

Blue dragon

  • Ranging: The blue dragon can move any number of free squares in a straight line orthogonally forward or backward, or diagonally forward to the right.
  • Limited range: It can move one or two squares orthogonally sideways.

Horseman

  • Limited range: The horseman can move one or two squares orthogonally sideways.
  • Ranging: It can move any number of free squares in a straight line orthogonally forward or backward, or diagonally forward.

Swooping owl and old rat

  • Step: The swooping owl and old rat can move one square orthogonally forward or diagonally backward.
  • They have the same range of movement but promote differently (see above).

Climbing monkey

  • Step: The climbing monkey can move one square orthogonally forward or backward; or diagonally forward.

Cat sword

  • Step: The cat sword can move one square in the four diagonal directions.

Because it cannot move orthogonally, a cat sword can only reach half the squares on the board.

Swallow’s wings

  • Step: The Swallow’s wings can move one square orthogonally forward or backward.
  • Ranging: It can move any number of free squares in a straight line orthogonally sideways.

Blind monkey

  • Step: The blind monkey can move one square in the four diagonal directions or orthogonally sideways.

Blind tiger

  • Step: The blind tiger can move one square in any direction, orthogonal or diagonal, except orthogonally forward.

Side flyer

  • Step: The side flyer can move one square in the four diagonal directions; or
  • Ranging: It can move any number of free squares in a straight line orthogonally sideways.

Blind bear

  • Step: The blind bear can move one square in the four diagonal directions or orthogonally sideways.

Coiled serpent

  • Step: The coiled serpent can move one square orthogonally forward or backward; or diagonally backward.

Reclining dragon

  • Step: The reclining dragon can move one square in the four orthogonal directions.

Free eagle

  • Jump/ranging: The free eagle can jump to the second or third square, and then move any number of free squares in a straight line in the four orthogonal directions or diagonally backward.
  • Jump/ranging: It can jump to the second to fourth square, and then move any number of free squares in a straight line diagonally forward.
  • It need not jump before moving nor move after jumping.

Lion hawk

  • Area move/double capture/ranging: The lion hawk can move as a lion or as a bishop.
  • Jump/ranging: It can leap to the second square in any diagonal direction before making a bishop move in that same direction.

Chariot soldier

  • Limited range: The chariot soldier can move one or two squares orthogonally sideways.
  • Ranging: It can move any number of free squares in a straight line orthogonally forward, orthogonally backward or in the four diagonal directions.

Side soldier

  • Step: The side soldier can move one square orthogonally backward.
  • Limited range: It can move one or two squares orthogonally forward.
  • Ranging: It can move any number of free squares in a straight line orthogonally sideways.

Vertical soldier

  • Step: The vertical soldier can move one square orthogonally backward.
  • Limited range: It can move one or two squares orthogonally sideways.
  • Ranging: It can move any number of free squares in a straight line orthogonally forward.

Wind general and river general

  • Step: The wind general and river general can move one square orthogonally backward or diagonally forward.
  • Limited range: They can move one to three squares orthogonally forward.
  • They have the same range of movement but promote differently (see above).

Horse soldier and ox soldier

  • Step: The horse soldier and ox soldier can move one square orthogonally backward.
  • Limited range: They can move one to three squares orthogonally sideways.
  • Ranging: They can move any number of free squares in a straight line forward, orthogonally or diagonally.
  • They have the same range of movement but promote differently (see above).

Wood general

  • Limited range: The wood general can move one or two squares diagonally forward.

Earth general and go between

  • Step: The earth general and go between can move one square orthogonally forward or backward.
  • They have the same range of movement but promote differently (see above).

Boar soldier, leopard soldier and bear soldier

  • Step: The boar soldier, leopard soldier and bear soldier can move one square orthogonally backward.
  • Limited range: They can move one or two squares orthogonally sideways.
  • Ranging: They can move any number of free squares in a straight line forward, orthogonally or diagonally.

Stone general

  • Step: The stone general can move one square diagonally forward.

Because it cannot move orthogonally or backward, a stone general can only reach less than half the squares on the board.

Tile general and sword soldier

  • Step: The tile general and sword soldier can move one square diagonally forward or orthogonally backward.
  • They have the same range of movement but promote differently (see above).

Iron general and dog

  • Step: The iron general and dog can move one square forward, orthogonally or diagonally.
  • They have the same range of movement but promote differently (see above).

Great standard

  • Limited range: The great standard can move one to three squares diagonally backward.
  • Ranging: It can move any number of free squares in a straight line diagonally forward or in the four orthogonal directions.

Great master

  • Limited range: The great master can move one to five squares orthogonally sideways or diagonally backward.
  • Jump: It can jump to the third square forward, orthogonally or diagonally.
  • Ranging: It can move any number of free squares in a straight line forward, orthogonally or diagonally, or orthogonally backward.

Right chariot

  • Ranging: The right chariot can move any number of free squares in a straight line orthogonally forward.
  • Ranging: It can move any number of free squares in a straight line diagonally forward to the right.
  • Ranging: It can move any number of free squares in a straight line diagonally backward to the left.
  • Step: It can move one square orthogonally right.

Left chariot

  • Ranging: The left chariot can move any number of free squares in a straight line orthogonally forward.
  • Ranging: It can move any number of free squares in a straight line diagonally forward to the left.
  • Ranging: It can move any number of free squares in a straight line diagonally backward to the right.
  • Step: It can move one square orthogonally left.

Side monkey

  • Step: The side monkey can move one square diagonally forward or orthogonally backward.
  • Ranging: It can move any number of free squares in a straight line orthogonally sideways.

Vertical mover

  • Ranging: The vertical mover can move any number of free squares in a straight line orthogonally forward or backward.
  • Step: It can move one square orthogonally sideways.

Flying Ox

  • Ranging: The flying ox can move any number of free squares in a straight line in the four diagonal directions.
  • It can move any number of free squares in a straight line orthogonally forward or backward.

Longbow soldier

  • Step: The longbow soldier can move one square orthogonally backward.
  • Limited range: It can move one or two squares orthogonally sideways.
  • Limited range: It can move one, two or three squares diagonally forward.
  • Ranging: It can move any number of free squares in a straight line orthogonally forward.

Vertical pup

  • Step: The vertical pup can move one square backward, orthogonally or diagonally.
  • Ranging: It can move any number of free squares in a straight line orthogonally forward.

Vertical horse

  • Step: The vertical horse can move one square diagonally forward or orthogonally backward.
  • Ranging: It can move any number of free squares in a straight line orthogonally forward.

Burning soldier

  • Step: The burning soldier can move one square orthogonally backward.
  • Limited range: It can move one to three squares orthogonally sideways.
  • Limited range: It can move one to five squares diagonally forward.
  • Limited range: It can move one to seven squares orthogonally forward.

Dragon horse

  • Ranging: A dragon horse can move any number of free squares in a straight line in the four diagonal directions.
  • Step: It can move one square in the four orthogonal directions.

Dragon king

  • Ranging: A dragon king can move any number of free squares in a straight line in the four orthogonal directions.
  • Step: It can move one square in the four diagonal directions.

Horned falcon

  • Ranging: The horned falcon can move as a free king.
  • Jump: It can jump to the second square orthogonally forward.

Soaring eagle

  • Jump: The soaring eagle can jump to the second square diagonally forward.
  • Ranging: It can move any number of free squares in a straight line in any direction, orthogonally or diagonally.

Spear soldier

  • Step: The spear soldier can move one square orthogonally backward or sideways.
  • Ranging: It can move any number of free squares in a straight line orthogonally forward.

Vertical leopard

  • Step: The vertical leopard can move one square orthogonally backward, sideways or diagonally forward.
  • Ranging: It can move any number of free squares in a straight line orthogonally forward.

Cross-bow soldier

  • Step: The cross-bow soldier can move one square orthogonally backward.
  • Limited range: It can move one to three squares orthogonally sideways or diagonally forward.
  • Limited range: It can move one to five squares orthogonally forward.

Roaring dog

  • Limited range: The roaring dog can move one to three squares diagonally backward.
  • Jump: It can jump to the third square diagonally forward or in the four orthogonal directions.
  • Ranging: It can move any number of free squares in a straight line diagonally forward or in the four orthogonal directions.

Lion dog

  • Jump: The lion dog can jump to the third square in any direction, orthogonally or diagonally.
  • Ranging: It can move any number of free squares in a straight line in any direction, orthogonally or diagonally.

Pawn

  • Step: The pawn can move one square orthogonally forward.

Read more about this topic:  Taikyoku Shogi, Rules of The Game, Movement and Capture

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