Super Street Fighter II Turbo HD Remix - Development

Development

David Sirlin, producer of Backbone's Capcom Classics Collection Volume 1, suggested a number of projects to Capcom during the compilation's development, including redrawn versions of Puzzle Fighter and Street Fighter II. While it is unknown whether these suggestions influenced Capcom to develop both games, Sirlin took the helm of development when both were approved. In an interview with TeamXbox, Capcom's senior director of strategic planning and research Christian Svensson revealed that fans on the company's forums had asked for a high definition Street Fighter game, an "overwhelming request".

HD Remix is a heavily modified port of Super Street Fighter II X for Matching Service, a Dreamcast version of Super Turbo released only in Japan that featured an online versus mode. Acting as design director, Sirlin's role included balance changes to gameplay and correcting differences between the original arcade version of the game and the HD Classic Arcade mode. Other tasks included monitoring speed differences between versions and the addition of new features. However, an HD version of the arcade version's intro sequence had to be cut from the final game to keep its online release small.

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