Super Mario Sunshine - Gameplay

Gameplay

Super Mario Sunshine shares many similar gameplay elements with its predecessor, Super Mario 64, but it also introduces new features, like the FLUDD, a water-squirting accessory that Mario uses to complete his mission. When Mario first acquires FLUDD (an acronym for Flash Liquidizing Ultra Dousing Device), he can spray and hover in the air using its nozzles. Two other nozzles can be unlocked later in the game to extend FLUDD's functionality: the Rocket Nozzle, which blasts Mario up high into the air; and the Turbo Nozzle, which lets Mario sprint at high speed on land and water and break down specific doors.

Mario can also ride Yoshi later in the game, who can eat fruit and squirt the juice of that fruit. This juice can be used to dissolve orange generators acting as obstacles, and briefly transform enemies into platforms for Mario to step on. The color of Yoshi and the effect of its juice depends on the type of fruit last eaten. For example, if Yoshi eats a pineapple or papaya, he will turn orange. A coconut or banana turns Yoshi pink, and he turns purple if he eats a durian or a pepper. Yoshi will disappear if he touches a body of water deep enough to warrant swimming, or if he goes too long without eating a fruit.

There are 240 blue coins and 120 "Shine Sprites". The game contains a number of independent levels composed of various locations on Isle Delfino, which can be reached from the hub, Delfino Plaza. Gameplay is based on collecting Shine Sprites by completing various tasks in the levels (called "Episodes" in-game). The player is then returned to Delfino Plaza and a new task is unlocked in that level. Each level consists of eight tasks, which may be played again at will once they are completed. Once the player has collected enough Shine Sprites, a new level is available at Delfino Plaza, either by the acquisition of a new ability or a plot-related event. Of the 120 Shine Sprites, 24 are gained by collecting and trading Blue Coins at a rate of 10 coins per sprite. Gameplay proceeds in this fashion until all of the Shadow Mario-related missions are completed, which unlocks the level containing the final boss.

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