Development
See also: Development of Super Mario 64Super Mario 64 DS was developed by Nintendo Entertainment Analysis and Development and published by Nintendo for the Nintendo DS. It is a remake of the Nintendo 64 launch title Super Mario 64, with the game's 3D engine mirroring many visual effects used in the original game. Graphical changes include a higher polygon count for character models and the lack of texture filtering. Originally titled "Super Mario 64 ×4", it was first shown as a multiplayer demonstration at the 2004 E3 before the Nintendo DS was released. A few months later, Nintendo announced an actual game—along with many others—was in development. At the Nintendo DS conference on October 7, 2004, the game was on demonstration again and new information was revealed; the name was changed to Super Mario 64 DS and four different characters (Mario, Luigi, Yoshi, and Wario) would be used in the main, single-player adventure. The demonstration was a more complete version of the game than the E3 version—the game's development was 90% complete at this time—and highlighted the multiple characters in the single-player mode and included minigames; the multiplayer mode, however, was not present. Prior to the conference, the appearance of the box art on GameStop's product page caused speculation the game would be a launch title. Nintendo confirmed the rumor by announcing at the conference that the game would be a launch title of the Nintendo DS in North America and Japan. As the game's release approached, the release schedule of launch titles altered; many titles were delayed, while others were announced to be released a few days before the Nintendo DS. Super Mario 64 DS was the only game scheduled to be released with the system. Koji Kondo provided the music for the game, while the voice actors from Super Mario 64 returned as well and this time, Kazumi Totaka joined the cast, playing the role of Yoshi.
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Famous quotes containing the word development:
“For decades child development experts have erroneously directed parents to sing with one voice, a unison chorus of values, politics, disciplinary and loving styles. But duets have greater harmonic possibilities and are more interesting to listen to, so long as cacophony or dissonance remains at acceptable levels.”
—Kyle D. Pruett (20th century)
“Dissonance between family and school, therefore, is not only inevitable in a changing society; it also helps to make children more malleable and responsive to a changing world. By the same token, one could say that absolute homogeneity between family and school would reflect a static, authoritarian society and discourage creative, adaptive development in children.”
—Sara Lawrence Lightfoot (20th century)
“Women, because of their colonial relationship to men, have to fight for their own independence. This fight for our own independence will lead to the growth and development of the revolutionary movement in this country. Only the independent woman can be truly effective in the larger revolutionary struggle.”
—Womens Liberation Workshop, Students for a Democratic Society, Radical political/social activist organization. Liberation of Women, in New Left Notes (July 10, 1967)