Summon Night: Twin Age - Gameplay

Gameplay

Summon Night: Twin Age uses a fully touch-based control system. Gameplay in Summon Night is based on a top-down hack and slash RPG similar to Diablo II or Ragnarok Online. Moving the main character is done by tapping the screen where the player wishes to move. Attacking is done by tapping a target enemy onscreen with the stylus. The controlled character will attack periodically until given a different command. Skills, spells, and items are used through two popup windows along the sides of the screen where the player can preset abilities. They are used by tapping the desired ability and then a target. Summon Night uses a party based system of three characters at a time. Two will always be the main characters and one will be a third A.I. controlled party member of the player's choice. Control between the heroes can be done at anytime they are on the same screen. Summoned creatures can also be used in battle by defeating the respective monster, obtaining its creation item, and then conjuring it into a flask through a menu on the world map. These flasks can be used as items to summon monsters for the player's team. Other than the controlled main character, other party members, be they humanoid or monster, will act independently, attacking and using skills, but will follow the main character's movement. Continued use of a certain party member will increase that character's "rank" improving their performance and granting access to new skills. The two main characters both gain experience from defeating enemies gaining levels in the process while the third party member shares a level with the "chosen" main character. Leveling up increases a character's parameters and grants the two main character access to skill points they can spend on their skill tree to unlock/upgrade their skills. All skills have a maximum level of seven and have both a level requirement and a skill point requirement to unlock.

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