Star Wars Computer and Video Games

Star Wars Computer And Video Games

Star Wars has spawned over one hundred computer, video, and board games, dating back to some of the earliest home consoles. Some are based directly on movie material, while others rely heavily on the Expanded Universe.

Read more about Star Wars Computer And Video Games:  Early History, Franchise Expansion, Modern Era Games

Famous quotes containing the words video games, star wars, star, wars, computer, video and/or games:

    It is among the ranks of school-age children, those six- to twelve-year-olds who once avidly filled their free moments with childhood play, that the greatest change is evident. In the place of traditional, sometimes ancient childhood games that were still popular a generation ago, in the place of fantasy and make- believe play . . . today’s children have substituted television viewing and, most recently, video games.
    Marie Winn (20th century)

    It is marvelous indeed to watch on television the rings of Saturn close; and to speculate on what we may yet find at galaxy’s edge. But in the process, we have lost the human element; not to mention the high hope of those quaint days when flight would create “one world.” Instead of one world, we have “star wars,” and a future in which dumb dented human toys will drift mindlessly about the cosmos long after our small planet’s dead.
    Gore Vidal (b. 1925)

    Our star was brighter perhaps when it had water in it.
    Now there is no question even of that, but only
    Of holding on to the hard earth so as not to get thrown off,
    With an occasional dream, a vision ...
    John Ashbery (b. 1927)

    Of the four wars in my lifetime, none came about because the U.S. was too strong.
    Ronald Reagan (b. 1911)

    The analogy between the mind and a computer fails for many reasons. The brain is constructed by principles that assure diversity and degeneracy. Unlike a computer, it has no replicative memory. It is historical and value driven. It forms categories by internal criteria and by constraints acting at many scales, not by means of a syntactically constructed program. The world with which the brain interacts is not unequivocally made up of classical categories.
    Gerald M. Edelman (b. 1928)

    It is among the ranks of school-age children, those six- to twelve-year-olds who once avidly filled their free moments with childhood play, that the greatest change is evident. In the place of traditional, sometimes ancient childhood games that were still popular a generation ago, in the place of fantasy and make- believe play . . . today’s children have substituted television viewing and, most recently, video games.
    Marie Winn (20th century)

    The rules of drinking games are taken more serious than the rules of war.
    Chinese proverb.