Star Wars: Force Commander - Development

Development

Originally conceived as a 2-D strategy game, LucasArts scrapped the overall design after its first public viewing at the 1998 Electronic Gaming Expo. LucasArts decided instead to use an optimized version of a 3-D engine supplied by Ronin Entertainment. The title was jointly developed by LucasArts and Ronin Entertainment, using Ronin's programmers and engine partnered with LucasArts' project leadership, designers, and artists.

The latest and last patch for the game is version 1.1 released in March, 2000. One feature of note in Force Commander is its music, which consists of remixes of John Williams' original Star Wars scores, done by Peter McConnell.

Read more about this topic:  Star Wars: Force Commander

Famous quotes containing the word development:

    “The experience of a sense of guilt for wrong-doing is necessary for the development of self-control. The guilt feelings will later serve as a warning signal which the child can produce himself when an impulse to repeat the naughty act comes over him. When the child can produce his on warning signals, independent of the actual presence of the adult, he is on the way to developing a conscience.”
    —Selma H. Fraiberg (20th century)

    “Creativity seems to emerge from multiple experiences, coupled with a well-supported development of personal resources, including a sense of freedom to venture beyond the known.”
    —Loris Malaguzzi (20th century)

    “I can see ... only one safe rule for the historian: that he should recognize in the development of human destinies the play of the contingent and the unforeseen.”
    —H.A.L. (Herbert Albert Laurens)