Star Trek: Starfleet Command

Star Trek: Starfleet Command is a computer game based on the table-top wargame Star Fleet Battles. It simulates starship operations, and ship-to-ship combat and fleet warfare in the Star Trek universe.

The game's design and rules are drawn largely from those of the tabletop wargame Star Fleet Battles. The playable races match those from Star Fleet Battles, as do many ship functions and ship classes, as well as many aspects of gameplay.

The player can play as one of six races:

  • United Federation of Planets
  • Klingon Empire
  • Romulan Star Empire
  • Gorn Confederation
  • Hydran Kingdoms
  • Lyran Star Empire

It is divided into three main parts: a "Campaign" game, "Skirmish" games and a "Multiplayer" game. The "Dynaverse" campaign resembles an adventure in which the captain of the ship (the player) earns prestige by successfully completing missions. These prestige points can be used to 'purchase' new ships, as well as repair and refit them and assign crew members. The "Skirmish" and "play-and-forget" games are fast and self-contained and help the player become familiar with the game and the high number of missions available in the "Dynaverse". In multiplayer mode, the player connects via IP or using a game matching service (e.g. GameSpy) to challenge other human players instead of game artificial intelligence.

Actual gameplay tended to consist of ships circling each other, waiting for various weapons to recharge and waiting to fire until one could fire upon the weakest shield of the enemy ship. The actual gameplay was very similar to that of an older `age of sail' naval combat game called Broadsides by SSI.

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