Star Trek: Hidden Evil

Star Trek: Hidden Evil is a third-person action-adventure video game released in 1999 by Activision. It was developed by Presto Studios over the course of a year, and was specifically created for the casual gamer market. The plot followed up on the events in the film Star Trek: Insurrection, with the player portraying the character of Ensign Sovak, who works alongside Captain Jean-Luc Picard and Lt. Cmdr Data, with Patrick Stewart and Brent Spiner reprising those roles. The critical response to the game has been mostly negative, with it receiving an score of 53% on review aggregator website GameRankings. Criticism has been mostly directed at the length of the game and the lacklustre nature of the plot.

Read more about Star Trek: Hidden Evil:  Plot, Cast, Gameplay, Production, Reception

Other articles related to "star, hidden evil":

Star Trek: Hidden Evil - Reception
... Adventure Classic Gaming, and compared it to Star Trek The Next Generation – A Final Unity ... He thought that while A Final Unity seemed grand in scope, Hidden Evil seemed more like a Star Trek comic book ... Mintzer described Hidden Evil as "2,891 phaser shots connected by some irrelevant puzzles" ...

Famous quotes containing the words evil, hidden and/or star:

    Of all the things that oppress me, this sense of the evil working of nature herself—my disgust at her barbarity—clumsiness—darkness—bitter mockery of herself—is the most desolating.
    John Ruskin (1819–F1900)

    Were I a king, I could command content;
    Were I obscure, hidden should be my cares;
    Edward De Vere, 17th Earl of Oxford (1550–1604)

    The obvious parallels between Star Wars and The Wizard of Oz have frequently been noted: in both there is the orphan hero who is raised on a farm by an aunt and uncle and yearns to escape to adventure. Obi-wan Kenobi resembles the Wizard; the loyal, plucky little robot R2D2 is Toto; C3PO is the Tin Man; and Chewbacca is the Cowardly Lion. Darth Vader replaces the Wicked Witch: this is a patriarchy rather than a matriarchy.
    Andrew Gordon, U.S. educator, critic. “The Inescapable Family in American Science Fiction and Fantasy Films,” Journal of Popular Film and Television (Summer 1992)