Star Trek: Elite Force II is a first-person shooter computer game developed by Ritual Entertainment and published by Activision. It was released on June 20, 2003 for Microsoft Windows and later for Apple Mac OS X. Elite Force II is a sequel to 2000's Star Trek: Voyager – Elite Force. Whereas the original game was powered by the first version of id Software's id Tech 3 engine, Elite Force II is based on a heavily modified version of the Quake III: Team Arena engine with Ritual's ÜberTools GDK, allowing for expansive outdoor environments and higher quality facial animations.
Read more about Star Trek: Elite Force II: Background, Plot, Gameplay, Development, Reception
Famous quotes containing the words star, elite and/or force:
“Our star was brighter perhaps when it had water in it.
Now there is no question even of that, but only
Of holding on to the hard earth so as not to get thrown off,
With an occasional dream, a vision ...”
—John Ashbery (b. 1927)
“Much of what passes for quality on British television is no more than a reflection of the narrow elite which controls it and has always thought that its tastes were synonymous with quality.”
—Rupert Murdoch (b. 1931)
“In the capsule biography by which most of the people knew one another, I was understood to be an Air Force pilot whose family was wealthy and lived in the East, and I even added the detail that I had a broken marriage and drank to get over it.... I sometimes believed what I said and tried to take the cure in the very real sun of Desert DOr with its cactus, its mountain, and the bright green foliage of its love and its money.”
—Norman Mailer (b. 1923)