Star Trek: Deep Space Nine: Dominion Wars - Critical Reception

Critical Reception

Simon & Schuster Interactive's final game in the Star Trek franchise was initially highly anticipated; however, delays in production and the releases of other Star Trek games tempered fan reception. By the time Dominion Wars was released, Activision's Star Trek: Armada and Voyager Elite Force held the majority of the community's attention.

Interest in the game was dampened by a rushed release and production cuts. Bugs in the initial release made the game almost impossible to play simply due to the game frequently crashing. This issue, along with self-corrupting saved game files and extremely bug-ridden mission scripting, made the game a startling disappointment to initial buyers. Several updates were released which improved the game's initial problems, but it remained prone to crashes. Many single-player missions continued to suffer from scripting bugs, making it occasionally necessary to restart missions from the beginning.

For these reasons, among others, GameSpot UK and IGN, gave the game a rating of 6/10 and 5.8/10 respectively.

Read more about this topic:  Star Trek: Deep Space Nine: Dominion Wars

Famous quotes containing the words critical and/or reception:

    It is critical vision alone which can mitigate the unimpeded operation of the automatic.
    Marshall McLuhan (1911–1980)

    He’s leaving Germany by special request of the Nazi government. First he sends a dispatch about Danzig and how 10,000 German tourists are pouring into the city every day with butterfly nets in their hands and submachine guns in their knapsacks. They warn him right then. What does he do next? Goes to a reception at von Ribbentropf’s and keeps yelling for gefilte fish!
    Billy Wilder (b. 1906)