Star Trek: Bridge Commander - Gameplay and Mechanics

Gameplay and Mechanics

Most game functions are carried out by selecting an individual bridge officer, and selecting from a set of commands or options in order to control that individual's set of responsibilities. In this way, the game simulates being in command of a starship. For example, a player could issue the command to intercept a fleeing starship through the Helm menu, or order Felix, the tactical officer to destroy an enemy ship. An AI would then pilot the ship for the player.

Bridge Commander incorporates a Quick Battle mode which is a combat simulation that allows the player to control any ship encountered during the course of the game. There is also a selection of a system which on rare occasions, incorporates their own unique hazards. The multiplayer mode, operated by GameSpy, allows for a maximum of 8 players over the internet to compete in one of four modes; Deathmatch, Team Deathmatch, UFP vs Non-UFP Deathmatch and Defend the Starbase.

Players also have the option to switch to an external ship view, and carry out many piloting and weapons functions themselves. In this view, they are able to view various tactical indicators.

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