Spira (Final Fantasy) - Geography

Geography

The main landmass of Spira is surrounded by small islands, including: Besaid, a tropical town serving as the origin of Yuna's pilgrimage; Kilika, a larger island featuring dense jungles and numerous conflicts during the games; and the desert island of Bikanel, which is also the location of the Al Bhed's headquarters — "Home". The ruins of Baaj Temple are on an island to the south of the Spira mainland; this is where Tidus begins his journey in Spira.

The mainland of Spira is where the bulk of Final Fantasy X takes place. The southernmost location of the mainland, Luca, is a large city home to Spira's pastime, Blitzball. North of Luca is the mountainous area of Djose, which features a Yevonite temple. Connecting Luca and Djose are several roads: the Mi'ihen Highroad, a historical path that features Chocobos for transportation; the Mushroom Rock Road, home of the failed operation to defeat Sin; and Djose Highroad, a rocky path that forks north into the Moonflow and east to Djose Temple.

The Moonflow is a large river running through the heart of Spira, featuring shoopuff rides, ancient ruins, and a high density of pyreflies. A path from the Moonflow leads to Guadosalam, home of the Guado race and the gateway to the "Farplane" (異界, ikai?, lit. "other world"). North of Guadosalam are the Thunder Plains, which are the site of a never-ending thunderstorm made safe by lighting rods calibrated by the Al Bhed. The Thunder Plains lead into Macalania, a sparkling forest complemented by a frozen lake and a Yevonite temple.

Bevelle, the spiritual center of the Yevon religion, lies on a thin strip of land slightly north of Macalania. The city is built as a series of layers, with the headquarters of Yevon located at the top. The Via Purifico, located beneath Bevelle, serves as an oubliette for outcasts. Further north are the Calm Lands, a series of plains that have been the site of numerous battles in Spira's history; the Cavern of the Stolen Fayth, an equally historical area; and Mt. Gagazet, home of the Ronsos. Lastly, the sacred city of Zanarkand is on the northern tip of the Spiran mainland, reduced to ruins by Sin one thousand years before the events of Final Fantasy X.

Final Fantasy X-2 features several changes to the locations of Spira. The Djose Temple, abandoned by a faltering Yevon after Final Fantasy X, becomes the headquarters of the Machine Faction; likewise, the Youth League sets up their headquarters at the site of the failed operation on the Mushroom Rock Road. Bevelle remains the capital of the New Yevon faction, although the game introduces a large, technological area hidden beneath the city. Several new enterprises have been started, including: a new pastime in Luca called Sphere Break; a group of entertainers at the Moonflow; a tourist service at the Zanarkand Ruins; and machina transportion in favor of Chocobos on the Mi'ihen Highroad. Lastly, the death of the Aeons at the end of Final Fantasy X causes the Macalania forest and lake to melt, sinking the former Yevon temple and destroying the forest's life. Final Fantasy X-2 also introduces floating ruins atop Mt. Gagazet, and previously unexplored caverns throughout Spira.

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