Technical Details
Space Quest III featured music composed by Supertramp drummer Bob Siebenberg, and was one of the first games to support the new Sound Blaster sound card. PC versions of the game now supported mouse movement and a new, heavily improved text parser. Mouse movement was still in its primitive state at the time of the game, so Roger does not automatically find his way around obstacles in the game world (instead he just stops dead if he encounters a barrier). Computer mice were relatively new at the time, and Sierra's mouse movement would greatly improve in subsequent games.
Space Quest III also featured a minigame called Astro Chicken, which was not necessary to complete the game, but getting a high score revealed a hidden distress message that the Two Guys had programmed in.
Sound effects included digitized audio sampling, such as the voice of Roger Wilco speaking "Where am I?" during the introduction. The digitized effects can be heard in the Tandy, Amiga and Macintosh versions of the game. Though Space Quest III was designed to utilize the Sound Blaster's ability to play digital samples, the inclusion of an incorrect driver file left the effects unavailable to IBM PC users with the Sound Blaster card.
Unlike the two previous installments in the series, the player is not prompted to enter his or her name at the outset. In the previous games, the name would default to "Roger Wilco" as the official canon if no name was input.
Read more about this topic: Space Quest III: The Pirates Of Pestulon
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