Space Pilot is a shoot 'em up game based on aircraft combat for the Commodore 64, released in 1984 by Kingsoft (there was also an arcade version done by Konami). The game takes place in the sky, which scrolls freely in eight directions, without any restrictions or obstacles whatsoever. The player controls a fighter airplane, which is capable of flying in any direction. The enemies also take the form of various aircraft, and fly in various directions. On each level, the player's task is to destroy a certain number of enemy aircraft, after which a "boss" enemy appears. Destroying this enemy advances the game onto the next level.
There are five levels, set in various years: 1919, 1940, 1970, 1984 and 2001. On the first, second, and fourth levels, the enemies are various types of airplanes. On the third level they are helicopters and on the fifth level they are UFOs.
A sequel, Space Pilot II, was released in 1985. Space Pilot II is a direct continuation of the previous game, with only the settings of the levels changed. The sequel abandons the historical setting and instead uses a futuristic science fiction scenario.
Famous quotes containing the words space and/or pilot:
“But alas! I never could keep a promise. I do not blame myself for this weakness, because the fault must lie in my physical organization. It is likely that such a very liberal amount of space was given to the organ which enables me to make promises, that the organ which should enable me to keep them was crowded out. But I grieve not. I like no half-way things. I had rather have one faculty nobly developed than two faculties of mere ordinary capacity.”
—Mark Twain [Samuel Langhorne Clemens] (18351910)
“The river knows the way to the sea;
Without a pilot it runs and falls,
Blessing all lands with its charity.”
—Ralph Waldo Emerson (18031882)