Space Channel 5: Part 2 (スペースチャンネル5 パート2, Supēsu Chaneru Faibu Pāto Tsū?) is the sequel to the rhythm action game Space Channel 5, developed by United Game Artists and published by Sega. It was released on the Dreamcast (Japan only) and the PlayStation 2. It was released in Japan on February 14, 2002, Europe in February 12, 2003 (although it was not released in the United Kingdom) and in North America as part of special edition package with the first game on November 18, 2003.
With its improved graphics, greater variety, and longer campaign, Part 2 is generally regarded as superior to its predecessor. However, it is much less well known than the original Space Channel 5 due to its belated and limited release outside of Japan.
An HD version of Part 2 was included in Dreamcast Collection, which was released for Xbox 360 and PC on February 22, 2011 in North America and February 25, 2011 in Europe. It was released on Steam on March 5, 2011, for PlayStation Network on October 4, 2011, and for Xbox Live Arcade October 5, 2011.
Read more about Space Channel 5: Part 2: Storyline, Gameplay, Development, Voice Cast, Music, Reception, See Also
Famous quotes containing the words space, channel and/or part:
“Thus all our dignity lies in thought. Through it we must raise ourselves, and not through space or time, which we cannot fill. Let us endeavor, then, to think well: this is the mainspring of morality.”
—Blaise Pascal (16231662)
“There is the falsely mystical view of art that assumes a kind of supernatural inspiration, a possession by universal forces unrelated to questions of power and privilege or the artists relation to bread and blood. In this view, the channel of art can only become clogged and misdirected by the artists concern with merely temporary and local disturbances. The song is higher than the struggle.”
—Adrienne Rich (b. 1929)
“It is the part of men to fear and tremble
When the most mighty gods by tokens send
Such dreadful heralds to astonish us.”
—William Shakespeare (15641616)