Sorcerer (role-playing Game) - System - Bang

A bang is a situation that requires a choice from the player as how the character will respond to the situation. The choice will often be thematically relevant, based on the Humanity definition and earlier events in the game. For a bang to be effective, the game master shouldn't force a specific choice, and the player doing nothing should also have consequences.

The game master should prepare a number of bangs for each session in what Edwards calls a bandolier of bangs, but be prepared to alter them on-the-fly or discard them if necessary. A bang doesn't have to be initiated by the game master, another player or even the player himself could identify a bang situation that requires a choice.

The term was introduced by Edwards in the Sorcerer book.

Read more about this topic:  Sorcerer (role-playing Game), System

Famous quotes containing the word bang:

    This is the way the world ends
    This is the way the world ends
    This is the way the world ends
    Not with a bang but a whimper.
    —T.S. (Thomas Stearns)

    Don different from those regal Dons!
    With hearts of gold and lungs of bronze,
    Who shout and bang and roar and brawl
    The Absolute across the hall,
    Hilaire Belloc (1870–1953)