Sonic The Hedgehog 2 (16-bit) - Reception

Reception

Reception
Aggregate scores
Aggregator Score
GameRankings 91.50%
Review scores
Publication Score
Electronic Gaming Monthly 8.75 / 10 (Genesis)
Eurogamer 9 / 10 (X360)
GameSpot 8 / 10 (X360)
IGN 8.5 / 10 (Wii)
Official Nintendo Magazine 94% (Wii)
Official Xbox Magazine 9 / 10 (X360)
Mean Machines 96%
Mega 94%
MegaTech 95%
Mega Zone 93% (Mega Drive)
Sega-16 10 / 10 ({{{1}}})
Sega Force 97%
Sega Force Mega 95%
Awards
Entity Award
Electronic Gaming Monthly Best Game of the Year (Genesis)
MegaTech Hyper Game

Due to the popularity of its predecessor Sonic the Hedgehog, Sonic 2 already had an established fanbase anticipating its release. The game was a bestseller in the UK charts for 2 months. The game has sold over 6 million copies, making it the second best-selling game for the Sega Genesis (after the original Sonic the Hedgehog).

It received critical acclaim by most gaming reviewers. It was praised for its large levels, colourful graphics and backgrounds, increased cast of characters and enemies alike, and music. GameSpot stated that "Time may have eroded Sega's prominence, but it hasn't done much to diminish how sweet Sonic the Hedgehog 2 is," and, along with other reviewers, commented on how it is still a fun game to play. Electronic Gaming Monthly awarded it as the best Sega Genesis game of 1992. In 2000, Game Informer ranked Sonic 2 number 61 on its "Top 100 Games of All Time" list, calling it "the most challenging and finely polished Sonic the Hedgehog title." Mega placed the game at #36 in their Top Sega Genesis Games of All Time.

The game's main criticisms were of the two player mode, a new introduction to the series. Reviewers criticized the game's noticeable slowdown and prominent flickering, not to mention the squashed play area for each player. Finally, the game only allowed two-player mode in three different zones (Emerald Hill, Casino Night and Mystic Cave). William Burrill of the Toronto Star described the two player racing mode as the "only part of the game that can be faulted," citing that the mode and its split screen view "squeezes the graphics, plumps up the characters and slows down the action."

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