Software Projects was the name of a computer game development company which employed Manic Miner developer Matthew Smith. After leaving Bug-Byte as a freelance developer, Smith was able to take the rights to his recently developed Manic Miner game with him, due to an oversight in his freelance contract. Software Projects was then able to market and publish the ZX Spectrum hit game separately from Bug-Byte. Their logo was a Penrose triangle.
Releases included:
- Anaconda
- Astronut
- BC's Quest for Tires
- Crazy Balloon
- Dragon's Lair
- Dragon's Lair Part II - Escape from Singe's Castle
- Hunchback at the Olympics
- Hysteria
- Jet Set Willy
- Jet Set Willy II
- Loderunner
- McKensie
- Manic Miner
- Ometron
- Orion
- Push Off
- Star Paws
- The Perils of Willy
- Thrusta
- Tribble Trubble
In 1984 they released a number of budget titles at £2.99 on the Software Super Savers label.
Famous quotes containing the word projects:
“One of the things that is most striking about the young generation is that they never talk about their own futures, there are no futures for this generation, not any of them and so naturally they never think of them. It is very striking, they do not live in the present they just live, as well as they can, and they do not plan. It is extraordinary that whole populations have no projects for a future, none at all.”
—Gertrude Stein (18741946)