Sly 2: Band of Thieves

Sly 2: Band of Thieves is a platform stealth video game developed by Sucker Punch and published by Sony Computer Entertainment. It was released in 2004 for the PlayStation 2. This title is a sequel to the game Sly Cooper and the Thievius Raccoonus and part of the Sly Cooper video game series.

The sequel has a variety of changes, particularly in level design; the ultimate goal is to acquire the Clockwerk parts, one of which can be found per "world". Sly 2 features a health meter for characters such as Sly, Bentley and Murray, replacing the "charm system" of the first game. It also now takes several attacks to defeat local guards. Other changes include missions where the player controls not Sly, but Bentley or Murray, who are given their own unique skills and are able to do much more than in the previous game. However, Sly remains the central focus and character despite these changes to character roles. Skills can be unlocked by opening safes in each world, as the previous game allowed (collecting clue bottles), but skills are also acquired by collecting coins and purchasing them from safehouses via Thiefnet.

A demo of this game was included in Ratchet and Clank: Up Your Arsenal. Music for the game was composed by Peter McConnell.

On November 9, 2010, Sly 2: Band of Thieves was released on PlayStation 3 as part of The Sly Collection, which was released onto PSN on November 29, 2011.

Read more about Sly 2: Band Of Thieves:  Gameplay, Story, Reception, References To Other Games

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