Six Degrees of Freedom - Game Controllers

Game Controllers

Six degrees of freedom also refers to movement in video game-play.

First-person shooter (FPS) games generally provide five degrees of freedom: forwards/backwards, slide left/right, up/down (crouch/lie), yaw (turn left/right), and pitch (look up/down). If the game allows leaning control, then some consider it a sixth DoF; however, this may not be completely accurate, as a lean is a limited partial rotation.

The term 6DoF has sometimes been used to describe games which allow freedom of movement, but do not necessarily meet the full 6DoF criteria. For example, Dead Space 2, and to a lesser extent, Homeworld and Zone Of The Enders allow freedom of movement.

Some examples of true 6DoF games, which allow independent control of all three movement axes and all three rotational axes, include Shattered Horizon, the Descent franchise, Miner Wars and Forsaken. The space MMO Vendetta Online also features 6 degrees of freedom.

The acronym 3DoF, meaning movement in the three dimensions but not rotation, is sometimes encountered.

The Razer Hydra, a motion controller for PC, tracks position and rotation of two wired nunchucks, providing six degrees of freedom on each hand.

The SpaceOrb 360 is a 6DOF computer input device released in 1996 originally manufactured and sold by the SpaceTec IMC company (first bought by Labtec, which itself was later bought by Logitech).

Read more about this topic:  Six Degrees Of Freedom

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