SimCity 3000 - BAT

Like the SCURK for SimCity 2000, SimCity 3000 has its own building modifier called the BAT (Building Architect Tool). BAT is based on the idea of 2 meter building blocks stacked in a 21⁄2-D graphic environment. All buildings have 4 distinct sides to be seen in the game, so SCURK's strictly 2D approach was not possible.

A library of building texture sets are provided that allow the builder to paint the stack of blocks in a flexible and realistically scaled way. (These texture sets themselves are customizable.) Later BAT Plus was introduced with the ability to add non-block props to buildings, and to import customized props as well (and in effect, over-riding the 2m building block once and for all).

Despite the huge amount of buildings and artists involved with the BAT (over 50,000 buildings have been uploaded to the SimCity3000Unlimited web site at EA.com), some feel that it has not gained the cult-status the SCURK has. Another criticism is that SimCity 3000 did not allow people to create and edit cities by placing buildings independently of the simulation, unlike the SCURK's city editor.

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