Sheriff (video Game) - Gameplay

Gameplay

Sheriff has unique controls for shooting and moving around the screen. The shooting joystick consists of a switch that can be pointed into eight different directions. The player must indicate a direction, then press the switch in order to shoot. The movement joystick is also set so that a considerable time delay exists before the new direction takes effect on screen. These controls allow the sheriff to walk in one direction while shooting in another.

The entire screen is part of the game field, except for the score indication on the top of the screen. 16 bandits surround the outer rim, marked by a dotted barricade. Bullets from either the sheriff or the bandits can destroy these barriers, and they can function as defensive walls or aiming obstacles for the player. Unbreakable bricks also exist on the midpoint of each side of the screen, and display the current level number.

The basic action taken by the enemy bandits is to walk around the outer rim while firing bullets at the sheriff, but they will sometimes enter into the central area, along with a change in game music. The sheriff must avoid touching the bandits, dodge bullets, and shoot all 16 bandits to complete each level.

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