Development
Shattered Horizon is Futuremark Games Studio's first title. The studio was founded in January 2008 by a company known for its PC benchmarking tools 3DMark and PCMark. The development is self-funded.
The developers of Shattered Horizon have stated in interviews that their goal was to "make something that hasn't really been done" and that entering into game development was discussed within the company for long before it was publicly announced.
The game was first shown to press at Games Convention 2008 in Leipzig. GameSpot's first look preview notes that the game has "a really great premise" and that the gameplay "promises to benefit" from said premise. A more advanced build was shown to press at Gamescom 2009, where GameSpot found that "Shattered Horizon is an intriguing online shooter that seems poised to grab attention" and that "the controls in Shattered Horizon are remarkably easy to grasp".
Eurogamer's hands-on preview from the game's closed beta test reported that "Shattered Horizon is intuitively playable and immediately comprehensible". The preview notes an attention to detail and the developer's intent to make the setting true to real space, and concludes that "assuming Futuremark can sustain its developmental momentum, this will be one shooter that should be able to reach a stable orbit around the homeworld of gaming interest."
Play Magazine published a detailed preview of the game that praised the game's graphics and ambitious game design: "the lofty goal of representing FPS combat in realistic zero gravity environments has been achieved". The preview made special mention of the game's setting and back story, concluding with a challenge to the developer, "Let’s build a franchise".
In March 2011, the Last Stand pack was made available as downloadable content. This expansion adds in single player and online co-op, as well as a new game mode.
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