Shading - Flat Vs. Smooth Shading

Flat Vs. Smooth Shading

Flat Smooth
Uses the same color for every pixel in a face - usually the color of the first vertex. Smooth shading uses linear interpolation of colors between vertices
Edges appear more pronounced than they would on a real object because of a phenomenon in the eye known as lateral inhibition The edges disappear with this technique
Same color for any point of the face Each point of the face has its own color
Individual faces are visualized Visualize underlying surface
Not suitable for smooth objects Suitable for any objects
Less expensive More expensive

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Famous quotes containing the words flat and/or smooth:

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    Black water, smooth above the weir
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    Edwin Arlington Robinson (1869–1935)