Serious Sam - Gameplay

Gameplay

Serious Sam games are created in the style of more traditional First Person Shooters like Doom and Quake. Enemies spawn frequently and attack in large wave from across the map, and the player is intended to dodge their projectiles and charges by jumping and strafing rather than by taking cover. Health and armour are non-regenerative, and instead are topped up with the health and armour packs which are littered throughout the game. Available health is represented by a percentage number on the screen. The combat is high-paced and frenetic: The levels typically consist of a series of elaborate arenas, in which the player will defeat a set number of re-spawning enemies before proceeding to the next. The player can carry an unlimited amount of guns, and ammunition is plentiful.

The visual style of the game is fantastic and humorous. Enemies range from soldiers with rocket launchers to gigantic charging robots to shrieking suicide bombers without heads and bombs for hands. The environments include alien planets, ancient Egyptian pyramids and tropical rainforests.

Serious Sam features cooperative gameplay through a split-screen mode and via the internet.

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