Scrolling - Video Games

Video Games

See also: Side-scrolling video game, Belt scroll, Parallax scrolling, and 2.5D

In computer and video games, scrolling of a playing field allows the player to control an object in a large contiguous area. Early examples of this method include Taito's 1974 vertical-scrolling racing video game Speed Race, Sega's 1976 forward-scrolling racing games Moto-Cross (Fonz) and Road Race, and Super Bug.

Parallax scrolling, which was first featured in Moon Patrol, involves several semi-transparent layers, which scroll on top of each other at varying rates in order to give an early pseudo-3D illusion of depth. Belt scroll is a method used in side-scrolling beat 'em up games with downward camera angle where players can move up and down. A previously much used alternative to video game scrolling is the flip-screen method.

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Famous quotes related to video games:

    I recently learned something quite interesting about video games. Many young people have developed incredible hand, eye, and brain coordination in playing these games. The air force believes these kids will be our outstanding pilots should they fly our jets.
    Ronald Reagan (b. 1911)

    It is among the ranks of school-age children, those six- to twelve-year-olds who once avidly filled their free moments with childhood play, that the greatest change is evident. In the place of traditional, sometimes ancient childhood games that were still popular a generation ago, in the place of fantasy and make- believe play . . . today’s children have substituted television viewing and, most recently, video games.
    Marie Winn (20th century)