Screen space ambient occlusion (SSAO) is a rendering technique for efficiently approximating the computer graphics ambient occlusion effect in real time. It was developed by Vladimir Kajalin while working at Crytek and was used for the first time in a video game in the 2007 Windows game Crysis made by Crytek.
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Famous quotes containing the words screen and/or space:
“Laughter on American television has taken the place of the chorus in Greek tragedy.... In other countries, the business of laughing is left to the viewers. Here, their laughter is put on the screen, integrated into the show. It is the screen that is laughing and having a good time. You are simply left alone with your consternation.”
—Jean Baudrillard (b. 1929)
“True spoiling is nothing to do with what a child owns or with amount of attention he gets. he can have the major part of your income, living space and attention and not be spoiled, or he can have very little and be spoiled. It is not what he gets that is at issue. It is how and why he gets it. Spoiling is to do with the family balance of power.”
—Penelope Leach (20th century)