Scarlet Weather Rhapsody - Development

Development

Like with Immaterial and Missing Power, ZUN of Team Shanghai Alice only did parts of the game while Twilight Frontier did most of the game-making. ZUN, besides overseeing the whole development, also provided the storyline, new character designs, spell card names, and three new music tracks for the game.

The public was first given a hands-on trial of the beta version of the game in the fourth Reitaisai in 2007. Though eight laptops were set up for the game, it reportedly took over an hour of waiting in line before one could have a try at the game. A trial version was sold at the Comiket 72 on August 17 of the same year for 100 yen, and a new demo was offered for free download on the Twilight Frontier's website on April 29, 2008. The full version was released at the fifth Reitaisai on May 25, 2008.

Unlike the main line of Touhou games where the character artwork is drawn by ZUN, the dialog character sprites and ending artwork in Scarlet Weather Rhapsody are drawn by alphes from the Twilight Frontier team, as is the case with Immaterial and Missing Power.

Read more about this topic:  Scarlet Weather Rhapsody

Famous quotes containing the word development:

    Sleep hath its own world,
    And a wide realm of wild reality.
    And dreams in their development have breath,
    And tears, and tortures, and the touch of joy.
    George Gordon Noel Byron (1788–1824)

    Dissonance between family and school, therefore, is not only inevitable in a changing society; it also helps to make children more malleable and responsive to a changing world. By the same token, one could say that absolute homogeneity between family and school would reflect a static, authoritarian society and discourage creative, adaptive development in children.
    Sara Lawrence Lightfoot (20th century)

    I could not undertake to form a nucleus of an institution for the development of infant minds, where none already existed. It would be too cruel.
    Henry David Thoreau (1817–1862)