Rise of Nations - Wonders

Wonders

Wonders are important buildings in the game. They are real-life structures ranging from the Colossus and the Pyramids to the Supercollider and Space Program. They improve resource gathering and also provide many other benefits to the game. Building wonders can also allow a player to win the game if 'wonder victory' is chosen as a custom setting of the game. Each wonder is worth a preset amount of "Wonder Points", which can be used as a victory condition, if customized before the game begins. Wonders can be built starting in the classical age. The only exception is the Egyptians can make wonders an age earlier. As you progress in the game the wonder points for wonders are higher. For example, the Supercollider is worth eight times as much as the Pyramids in terms of Wonder Points. However it costs many more times in resources.

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Famous quotes containing the word wonders:

    “They that go down to the sea in ships, that do business in great waters, these see the works of the Lord and his wonders in the deep.”
    —Bible: Hebrew Psalms 107:23-24.

    “One wonders that the tithing-men and fathers of the town are not out to see what the trees mean by their high colors and exuberance of spirits, fearing that some mischief is brewing. I do not see what the Puritans did at this season, when the maples blaze out in scarlet. They certainly could not have worshiped in groves then. Perhaps that is what they built meeting-houses and fenced them round with horse-sheds for.”
    —Henry David Thoreau (1817–1862)

    “For it is owing to their wonder that men both now begin and at first began to philosophize.... And a man who is puzzled and wonders thinks himself ignorant ...; therefore since they philosophized in order to escape from ignorance, evidently they were pursuing science in order to know, and not for any utilitarian end.”
    —Aristotle (384–322 B.C.)