Rise and Fall: Civilizations at War is a real-time strategy game developed by both Stainless Steel Studios and Midway Games; it was released on June 12, 2006. The game incorporates segments of both third-person and first-person shooter gameplay, by allowing the player to temporarily control a "hero". Rise and Fall is based in the first millennium BC, and features four playable civilizations: Persia, Greece, Egypt, and Rome. The game includes over eighty civilization-unique military units, as well as eight "hero" units—of which only one may be purchased during a game. In Rise and Fall, there are two campaigns: one follows the conquests of Alexander the Great; and the other, the fictional liberation of Egypt by Cleopatra.
During the game's development, Stainless Steel Studios closed. They abandoned all their games, including Rise and Fall, which was near finishing. Rick Goodman, founder of Stainless Steel and the lead designer of Rise and Fall, reported that Midway stopped funding the game when its release date was pushed back by several months. Midway then decided to finish the game themselves. Reviews of the game were mixed; it won two awards, and was commercially successful in the United Kingdom.
On October 16, 2008, Midway released a free, ad-supported version of the game, supported by the US Air Force.
Read more about Rise And Fall: Civilizations At War: Gameplay, Campaigns, Development
Famous quotes containing the words rise and, rise and/or war:
“the petals creak and
begin to rise.
They rise and recurl
to a buds form
and clamp shut.
I wait in the dark.”
—Denise Levertov (b. 1923)
“May not the complaint, that common people are above their station, often take its rise in the fact of uncommon people being below theirs?”
—Charles Dickens (18121870)
“Fiddle-dee-dee! War, war, war. This war talks spoiling all the fun at every party this spring. I get so bored I could scream. Besides, there isnt going to be any war.”
—Sidney Howard (18911939)