Return To Castle Wolfenstein - Development

Development

The game is powered by a heavily modified version of the Quake III: Team Arena engine. The Return to Castle Wolfenstein engine was subsequently used as the foundation for Wolfenstein: Enemy Territory (Splash Damage/Activision), "Trinity" (Gray Matter Interactive/Activision) (shown at E3 in 2004, but canceled shortly after) and Call of Duty (Infinity Ward/Activision).

There are many different releases of Return to Castle Wolfenstein. The original release, version 1.0, came in a game box featuring a book-like flap. A Collector's Edition, packaged in a metal case, was released at the same time. The contents of the Collector's Edition changed depending on when it was purchased and could include a poster and fabric patch, a poster and a bonus CD, or just the bonus CD. The Game of the Year Edition (2002 - v.1.33) came with the original Wolfenstein 3D, game demos, and seven new multiplayer maps (Trenchtoast, Tram Siege, Ice, Chateau, Keep, The Damned, and Rocket.) The Platinum Edition (2004 - v.1.41) included Wolfenstein: Enemy Territory, a stand-alone multiplayer expansion, and Wolfenstein 3D.

Read more about this topic:  Return To Castle Wolfenstein

Famous quotes containing the word development:

    For decades child development experts have erroneously directed parents to sing with one voice, a unison chorus of values, politics, disciplinary and loving styles. But duets have greater harmonic possibilities and are more interesting to listen to, so long as cacophony or dissonance remains at acceptable levels.
    Kyle D. Pruett (20th century)

    I could not undertake to form a nucleus of an institution for the development of infant minds, where none already existed. It would be too cruel.
    Henry David Thoreau (1817–1862)

    The American has dwindled into an Odd Fellow—one who may be known by the development of his organ of gregariousness.
    Henry David Thoreau (1817–1862)