Development
Resident Evil 3: Nemesis was created by a team of 50 staff members, who would become part of Capcom Production Studio 4 in October 1998. During most of the development time, the game was referred to as Resident Evil 1.9. However, three months before the initial release, the name was changed to Resident Evil 3, which project supervisor Yoshiki Okamoto later explained as a means of keeping the titles of the first three games on the PlayStation console consistent. Unlike the majority of the early scripts in the series, the scenario of Resident Evil 3 was not created by Flagship employees but by internal Capcom writer Yasuhisa Kawamura. Nevertheless, the story was proofread and sanctioned by Flagship to avoid continuity errors with other installments, an issue that was also given attention in monthly meetings between all directors and producers.
Read more about this topic: Resident Evil 3: Nemesis
Famous quotes containing the word development:
“I do seriously believe that if we can measure among the States the benefits resulting from the preservation of the Union, the rebellious States have the larger share. It destroyed an institution that was their destruction. It opened the way for a commercial life that, if they will only embrace it and face the light, means to them a development that shall rival the best attainments of the greatest of our States.”
—Benjamin Harrison (18331901)
“The man, or the boy, in his development is psychologically deterred from incorporating serving characteristics by an easily observable fact: there are already people around who are clearly meant to serve and they are girls and women. To perform the activities these people are doing is to risk being, and being thought of, and thinking of oneself, as a woman. This has been made a terrifying prospect and has been made to constitute a major threat to masculine identity.”
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“And then ... he flung open the door of my compartment, and ushered in Ma young and lovely lady! I muttered to myself with some bitterness. And this is, of course, the opening scene of Vol. I. She is the Heroine. And I am one of those subordinate characters that only turn up when needed for the development of her destiny, and whose final appearance is outside the church, waiting to greet the Happy Pair!”
—Lewis Carroll [Charles Lutwidge Dodgson] (18321898)