Resident Evil 2 - Re-releases and Ports

Re-releases and Ports

After its initial release for the PlayStation in January 1998, Resident Evil 2 was reissued and ported to other systems, often gaining new features in the process. The first re-release was the Dual Shock Ver., which incorporated support for the vibration and analog control functions of the PlayStation's DualShock controller. Other additions include a new unlockable minigame called "Extreme Battle", and a "Rookie" mode that enables the player to start the main story with a powerful weapon that features infinite ammunition. The Japanese release of the Dual Shock Ver. contained a "U.S.A. Version" mode based on the difficulty level of Resident Evil 2's Western versions.

The Dual Shock Ver. served as the basis for the majority of ports, such as the Windows 9x-based PC-CD release, which was titled Resident Evil 2 Platinum in North America. Aside from retaining all previously added features, the PC version can run in higher resolutions. A "Data Gallery" was added to the main menu, allowing the player to view movies, rough sketches, illustrations and 3D models. In February 2006, a Japan-exclusive, Windows XP-compatible PC-DVD re-release was published. Developed by Sourcenext, it included high-quality FMVs encoded at a resolution of 640×480 pixels. The Dreamcast version keeps the additions from the original PC release, runs at 60 frames per second during gameplay, and incorporates real-time display of the character's condition on the Visual Memory Unit peripheral. The Japanese edition of the Dreamcast port was given the subtitle Value Plus and came with a playable demo of Resident Evil Code: Veronica. An unmodified port of the Dual Shock Ver. was released for the Nintendo GameCube. The initial PlayStation version was re-released on the Japanese PlayStation Network in 2007, while the service's North American counterpart received the Dual Shock Ver. two years later.

The Nintendo 64 version of Resident Evil 2 differs most from the other releases. Over the course of twelve months and with a budget of $1 million, Resident Evil 2 was ported to the console by a staff of about 20 employees from Capcom Production Studio 3, Angel Studios and Factor 5. This version offers features that were not included on any other system, such as alternate costumes, the ability to adjust the degree of violence and to change the blood color, a randomizer to place items differently during each playthrough, and a more responsive first-person control scheme. Additionally, the port features 16 new in-game documents known as the "Ex Files", written by Tetsuro Oyama. Hidden throughout the four scenarios, they reveal new information about the series' lore and connect the story of Resident Evil 2 to those of the other installments. The Nintendo 64 version adjusts its display resolution depending on the number of polygonal models currently on screen, and supports the console's Expansion Pak accessory for a maximum resolution of 640×480 during gameplay. Other visual enhancements include smoother character animations and sharper, perspective-corrected textures for the 3D models. The music of the Nintendo 64 version utilizes Dolby Surround, and was converted by Chris Hülsbeck, Rudolf Stember and Thomas Engel. The team reworked the sound set from the ground up to provide each instrument with a higher sample rate than on the PlayStation, thus resulting in higher-quality music. Some features from the other enhanced ports based on the Dual Shock Ver. do not appear in the Nintendo 64 version, such as the "Extreme Battle" minigame.

A port of Resident Evil 2 for the Sega Saturn was developed internally at Capcom for a time, but the discontinuation of the console led to its cancellation in October 1998. Tiger Electronics released a sprite-based 2.5D version for their Game.com handheld in late 1998. It included only Leon's story path, and removed several of the original game's core features.

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Famous quotes containing the word ports:

    O polished perturbation! golden care!
    That keep’st the ports of slumber open wide
    To many a watchful night.
    William Shakespeare (1564–1616)