Repton (video Game) - Games That Are Not Repton Clones

Games That Are Not Repton Clones

Although Repton did not invent the rocks-and-diamonds genre (the author was inspired by a review of the recently released Boulder Dash, but had never played the game) it is far from being, as is sometimes erroneously assumed, a clone of Boulder Dash. Repton was a much more calm and organized playing experience with the emphasis on puzzle-solving, as opposed to arcade-style improvisation prevalent in other games; this remained true as more types of object were added in the sequels.

Likewise, because of Repton's ubiquity on the platform it became impossible not to compare to it any later commercial scrolling-map game for the BBC/Electron. Later puzzle-based games such as Bonecruncher and Clogger might justifiably be said to be derivative of Repton, but this perception also encompassed arcade adventure/role-playing games presented in the four-way-scrolling format (the notable ones being Ravenskull and Pipeline) despite their different style involving unique objects and encounters and unexpected traps.

Repton's original author has written a freeware Java rocks-and-diamonds game, Rockz, which features elements in the vein of both Repton 2 and Boulder Dash.

A game called Mole Miner was released for Android devices in 2009 by Little Fluffy Toys Ltd. The game was designed by Kenton Price, who also wrote Ripton (see above). It builds on the rocks-and-diamonds genre typified by Repton, extending it with features such as explosives, sliding ice and wraparound, and includes a community level designer. Mole Miner contains 60 levels created by Michael S. Repton, the author of many levels in later Repton series games.

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