Red Rover - Risks

Risks

As with any game involving physical contact between players, there are inherent risks. For example, when the runner breaks through a link (or attempts to break through), it can hurt the linkers' arms or body or knock them to the ground. Practices particularly discouraged are linking players hand-to-wrist or hand-to-arm (rather, players should hold hands only), "clotheslining" an opposing player at throat height, or extending the hands so an onrushing player runs into a fist.

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