Controls and Gameplay
Because the Virtual Boy was released prior to the rise in popularity of the analog stick in console video games, the designers of the system implemented dual D-pads for control (for more information see the article on the Virtual Boy). In Red Alarm, one D-pad controls the pitch and rotation of the ship, while the other controls forward, back and strafe movement (in bursts). The A and B buttons control speed on a throttle-like setup, where tapping A cycles forward through the speeds the ship can go, and tapping B cycles down to stop and fly backwards.
While there is no set time limit in a stage, players must complete it before their fuel runs out. Each level ends in a boss encounter (usually inside of an arena).
The player may watch a replay of a stage once completed, with the ability to rotate and zoom the camera's point of view.
Read more about this topic: Red Alarm
Famous quotes containing the word controls:
“Who controls the past controls the future: who controls the present controls the past.”
—George Orwell (19031950)