RB3

RB3

Rock Band 3 is a music video game, developed by Harmonix Music Systems. The game was initially published and distributed by MTV Games and Electronic Arts, respectively, in late October 2010. Mad Catz took over both roles and re-released the title on November 23, 2011. It is the third main game in the Rock Band series. As with the previous titles, Rock Band 3 allows players to simulate the playing of rock music and many other subgenres using special instrument controllers mimicking lead and bass guitar, drums, and vocals. Rock Band 3 expands upon previous games by including three-part vocal harmonies—previously used in The Beatles: Rock Band and Green Day: Rock Band—and support for a keyboard instrument, a MIDI-compatible 25-key unit.

Rock Band 3 features a new "Pro" mode, which is designed as a learning tool to accurately mimic playing of real instruments. In Pro mode, real guitar and bass players have to match specific fingering on frets and strings, drummers have to strike cymbal pads in addition to snare and toms, and keyboardists have to use precise fingering across the whole keyboard. MadCatz manufactured a 102-button controller and Fender built a real, stringed guitar with built-in electronics and enhancements to support Pro mode.

The game includes a list of 83 songs, many selected to emphasize the keyboard instrument. Existing game content, including prior downloadable content and songs from the Rock Band Network, carry forward into the game, with the full Rock Band library reaching 2,000 songs at the time of game launch (nearing 4,000 songs by the end of October 2012, almost a year after its re-release). Rock Band 3 is designed to take advantage of players' existing libraries by providing user-created set lists and challenges and tools to easily search and select songs from the library.

Rock Band 3 was initially released worldwide during the last week of October 2010 for the Xbox 360, PlayStation 3, Wii, and Nintendo DS. The game received universal acclaim from critics, with praise for the addition of keyboards that broadens the potential music library for the series and the revamped career structure to keep players invested in the title. The game's Pro mode was particularly highlighted by reviewers, who stated that the mode brings the rhythm game genre closer to teaching players to learn real instruments, though at a large cost of entry.

Read more about RB3:  Gameplay, Development, Soundtrack, Reception